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easy, most certainly means easy, now. time to set the server to hard.
Also, spawning zombies is stupid and cheap. I'd reccomend not to spawn zombies, just add so much so that trying to kill every one would waste more time than you have in a round.
Update was definitely an improvement, but I agree with THE| Truth, the respawning needs to stop. At least as long as players are around. It's weird if you check your surroundings, attack a group of zombies and suddenly you get attacked by lots of zombies that weren't there before. Before the update made the game mode easier this often lead to my death and it was frustrating and annoying. Especially on Asylum it was almost comical - we couldn't even get away from the starting base since the zombies spawned faster than we could kill them. Together we had ~300 kills and were still at the starting location with a huge amount of zombies in front of us.
I would also suggest to slightly reduce the damage done by melee weapons so you need two hits to kill a zombie. Now that there is more ammo melee weapons should only be used as the last option imo.
Finally you definitely need to fix the chopper end game part. If you get the last engine part you're screwed most of the time since there is almost always an idiot who jumps in the chopper before you can get there. Like I already said before, a good idea would be if you needed to bring back the parts to the chopper to repair it instead of just collecting them.
You can easily bunny-hop from every zombie you encounter.
I said this about the ending part countless times, and yet nobody is even seeing this as an issue. About the Asylum map. There car was placed a the start for a reason you know (and 1 fuel tank was behind a car) All you had to do is rush your vehicle to the near ladder.
Lastly this mode could use an indicator or something ( like in Dayz) so you know how much noise you can make before your jumped by a horde.
because this game have bad vehicles mechanic.This is the remains of the original ravaged and no one reason to include this on zombie mode
if players leave the car on map Asylum, car disappears. In addition, Asylum is the worst map in Ravaged
And because zombie animation is terrible, is not always clear how the hit system works. I see that it does not work on sniper rifles, but guarantees a killing with a single shot from a shotgun.
Another disadvantage, which has already been mentioned above, the weapon switching is awkward. 'We no need stinger' (F7 button). I need special button for switch to med gun quick
Random generation of zombies is a wonderful thing in itself, but this idea is completely destroyed with constant zombies respawn.
BUG: death in textures. I sat on top of a three-seat car as a fourth passenger:
http://img708.imageshack.us/img708/117/xw8k.jpg
The car drove into the gate at speed. My character was in textures and has failed under the map Canyon:
http://img14.imageshack.us/img14/4167/pptp.jpg