Ravaged Zombie Apocalypse

Ravaged Zombie Apocalypse

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What can we hope?
What do you guys think, do the devs will try to revive this game, or we can forget this one? (Any news from the devs would be nice)
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Thank you!
Let's hope it will make the game better!
Today I played, 20 players in 1 server. I think fridays is when the people play
Първоначално публикувано от kachus:
Today I played, 20 players in 1 server. I think fridays is when the people play

The weekends are the best time to play, there were 23 players in a server yesterday because of a scheduled play session. If you want to be notified of play sessions, check my profile page and join the featured group.
Don't get me wrong, but i think this game could be so much more. It feels like the developers have made the hard part of the job, making the main functions of the game, and when they arrived at the point where they had to make the content part, they said: "God job, it's finished". So i don't get it, and i'm hoping for updates. I don't know if you guys know what i mean :)
all this game needs is more players. Throw a free weekend and %75 off sale, and bolster the community.
Последно редактиран от ½-ŠmºkëÐ; 20 февр. 2014 в 18:17
Development Kit is coming out, which shall be similar to the Unreal Engine 3 UDK.
Already rented a 32p server to implement all new things I have in mind.

Since I have all the time in the world, so many ideas can be realized.

Stay tuned! :D
Първоначално публикувано от GanjaCommandoNL:
Development Kit is coming out, which shall be similar to the Unreal Engine 3 UDK.
Already rented a 32p server to implement all new things I have in mind.

Since I have all the time in the world, so many ideas can be realized.

Stay tuned! :D

After the RDK is released and people actually start making stuff, I wonder if they could do a free week similar to the one Dino Horde has right now.

Community Content > Make it official > Free Week / Free weekend.
Последно редактиран от F1st Br34k3r; 26 февр. 2014 в 4:42
This game represents (in my opinion) the worst, most ill-considered rebranding in the history of videogames. Adding zombies ironically turned the whole thing into an undead entity itself.

Seriously, devs, it's time for another rebranding. This time take it back to what it was -- a large-scale, conquest-style game about surviving in the post-apocalyptic wasteland. The brand right now is diluted, and that uncertainty about what exactly this game is has (again, in my opinion) been responsible for driving the public away.

Please note, I love(d) the original Ravaged. I remember the game having several full servers and the battles and races for resources being amazingly fun. Then I stopped playing for a while (due to work), the zombie thing happened, and everything died. Man, what a buzzkill it was seeing such a boneheaded move kill one of my favourite multiplayer games on Steam.

What I suggest is, as I've already said, another rebranding. Get rid of the Ravaged name; it's tainted beyond repair now. Turn the zombie thing into its own game. And release something akin to the pre-zombie Ravaged, but under a catchy new name, and maybe with some more vehicles and guns (and character skins!). Coincide the new release with a free weekend and you're golden.
Последно редактиран от JohannZA; 26 февр. 2014 в 13:29
It's a ♥♥♥♥♥♥♥ shame. Like 14 bucks and you get a BROKEN game... please dev open your ♥♥♥♥♥♥♥ eyes and give me a REAL game. :shockjockey:
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Дата на публикуване: 16 февр. 2014 в 6:31
Публикации: 10