Steel Storm: Burning Retribution is a top down action shooter with old school spirit. It marks the return of top-down shooters with new twists. The game has score oriented competitive gameplay, and is designed for people who like fast paced action, hordes of smart enemies, destructible worlds and...
Most popular community and official content for the past week.
Steel Storm Trading cards and updates
I am happy to announce the release of Steam trading cards for Steel Storm: Burning Retribution!
Along with the cards we got numerous bug fixes and updates pushed into the public branch:
Updated game engine Win32 build to be current (current Darkplaces engine svn build).
Updated game engine Linux64 build to be current (current Darkplaces engine svn build). Linux 32bit is no longer supported.
Added limited vertical autoaim for some of the player's weapons (works within certain threshold).
Limited vertical autoaim for enemy AI (works within certain threshold).
Enemies no long bunch up above/below player, when player is not on the same floor as enemies (works within certain threshold).
Shockwave no longer zaps enemies a way above/below player, except for Fliers.
Beam turrets die even when killed while they were firing.
Enemies can be killed even if they are immediately off-screen .
Join messages when joining multiplayer server.
In coop enemies lock on target (players) properly.
Updated Necro campain (user-made content).
Server restarts after time set by 'sv_forcerestarttime' (default 12 hours now), prints warnings message in the HUD when the restart is close to happening.
Flack and minigun bullets don't create particles if they don't hit anything in range.
Join/Leave messages are prettier.
All possible challenges are visible in the player's Profile now. The unearned ones are grayed out.
Fixed a logic error in AI causing AI to behave incorrectly with multiple targets nearby (including friendly tanks).
Changed AI to react to friendly AI tanks even if players aren't nearby (offscreen).
Fixed leaderboards after a finished mission to display challenges properly again.
Changed 'Marksman' requirements to make it possible to actually earn it.
Fixed Purgatory mission (western Pump had toggle states swapped).
Removed annoying camera options from the player's Profile section.
Updated many effects for player's weapons, explosions and enemies.
Steel Storm: Burning Retribution
Norton 360 flags "steelstorm.exe" as "Trojan.Gen.2"
Hey there =)
What my title just said, literally like 5 minutes ago lol. I disregarded, assuming it's fine, but you probably don't want the executable to be giving any "false positives" to AV.
I bought SS:BR... quite some time ago, and had some good fun with it, but haven't touched it for several months. I had a hankering to play it again today, and allowed it to update itself, but when I try to start it now...
- The "choose what to do" b...
[SOLVED] Steel Storm crashes when changing videosettings.
This game has a choppy framerate at the 2nd tutorial level so I tried lowering the videosettings.
But each time I press "apply" the screen goes black though I see a white window outline with nothing happening and then had to kill the process.
Windows 7 x...
0 of 1 people (0%) found this review helpful 1 person found this review funny
1.3 hrs on record
Posted: August 21
This game is total highway robbery. I can't believe I paid money for this s*** game. Don't buy it. Don't play it. I wouldn't wish this game upon the most deserving criminal in our Federal Corrections Facilities. It would fall under the catergory of "cruel and unusual punishment."
A game like this will give you AIDS, cancer, and eternal diarrhea overnight. It's the worst "arcade" game I've ever played from the Steam Store. I sincerely hope the developer reassesses his life choices and considers a different career path. "Game developer" is not it.
Already been playing and have 1.3 hours logged and not a single drop? This is not a normal thing, I've gone through many game with card drops and none take this long. Anyone else having this issue or know whats up?
I am wondering if the current default camera type and controls scheme is something that should be retained for any other Steel Storm installment, if such thing ever happens :)
I am wondering if you guys/gals are satisfied with FPS type controls, or if du...