Publicada: 4 de março
Are you looking to buy any of Saints games? Here you will get some tips on which one's better. I recommend buying Franchise Pack because all three games are amazing! Review is SPOILERS FREE!
Graphics and Optimization.
Saints Row 2 runs at various framerate with spikes along the way at random moments. Overall it looks ok to me because of great details in cloth, characters models and surroundings.
Saints Row 3 looks like a game I would recommend to a person with the outdoors fear because it looks soo real. Maybe because I launched it right after SR2? The greatest thing is that this game runs much smoother than the previous one.
Saints Row 4 runs even better than SR3 when having the same engine. Amazing job, devs!
Saints Row 2 has many types of pedestrians scattered around depending on a location you're in. You can find students and goths at University, nurses and doctors at hospitals, bums at local hoods, jugglers on a beach and skaters in mall. Random citizens at diners use laptops, call their friends via phones, eat things and drink popsicles. The best thing about it is that all parts are connected to each other and interacting in different ways. Walking with a straight back katana holder stumbles across a policeman. After yelled curses they start to shoot in each other. Suddenly a driver decides that it's enough red lights on this street so he jammes a gas pedal on the floor and turns on a sidewalk where are the first two men are. On top of that is ability of all characters including the player's to use drinks and food and weed at any time. All this makes exploration in this game is so amazing. Visiting the same place makes you recall different facts that you discovered. It makes exploration a rewarding system in which you always look up for something amazing around a corner. There are many different buildings you can enter and explore. Some of them are parts of missions and some are not. For me-this game's world is the best of GTA 1-4 and other saints row games because it's living and it's awesome.
Saints Row 3 looks the same at the first sign - the same pedestrians and random folks outside in parks, on piers and in shops. Their look is more casual like what you see in real life. Rarely you come across individuals such as a peeing old man and weird black man with a chicken commercial on a t-shirt underneath weird massive rags. Character's movement is slower and actions they make when something's happening around are slower as well. Overall it feels like the world has less energy in it. The same is about Steelport itself. Everything is sleepy and doesn't catch your eye like in SR2 or GTA Vice City.
Saints Row 4, however, is a different story. Weird virtual effects on buildings, water and citizens are catchy and interesting to explore. Everything implemented connects very well with the whole idea of a matrix world. The more you progress in the game the more weird everything becomes. It's easy to just jump from a roof to roof, then go explore that big glowing alien tower, then suddenly become interested in something red below you and finally find yourself doing that for hours. Since you're acting in Steelport again, it's always cool to find places that you remember and compare them in both games. Until the final mission you're stuck in the night.
Saints Row 2 is the hardest game of three. I can't say how many times I respawned in front of hospital. What makes it so hard? Firstly, there's no upgrades likein the other two. You simply start and end with the same amount of health + bonuses from side quests. The game itself is much faster and random events occur all the time. It's way harder to fly helicopters. During shooting you want to hide behind something like trashcan. Does it make game more interesting? Yes! It doesn't look hardcore but provides some challenge which for me is an essential thing for any game.
Saints Row 3 throws at you masses of enemies. A fight may start calmly but be warned! In a few seconds you'll be overwhelmed by enemies. They will send simple cars, then mutants and then brutes and everything times 10! The same thing is going on during missions. Also there are upgrades that help a lot especially when you hit a high level and become unvulnarable to bullets, car explosions and fire. Overall yes it's a hard game at the beginning and then it becomes easy.
Saints Row 4 has spawning aliens and robots and cars with cookies. It has upgrades as well that protect you from certain types of damage and increase health.The main difference from SR3 is an enemy spawnign rate which is much lower. The increased amout of danger levels all the way up to six means that you'll be dealing with various enemies as it grows and at the 6th it'll be a 1v1 fight agains a guard.
Driving, Cars and Driving Cars
Saints Row 2 has the most types of cars I've ever seen: all your normal and fancy defaults as well as busses, bulldozers, weird food vagons, limos, airport baggage carts, trailers, trucks, bikes.
Saints Row 3 appears to have a little bit less amount of 'normal' cars but definately has more weird cars developed mainly for combat and destruction. My favorite feature is drifting. Using cars such as Bootlegger and Churchill allows you to do long around the corners, 180 degrees and spin drifts. Everything about it feels and looks good!
Saints Row 4 is more about super jumps and running so it's not much to say about cars because they're more just of a things somewhere below. You use cars mainly during missions where using of superpowers are limited or disabled. The game still offers you some new fancy crazy vehicles.
Saints Row 2 has three main scenarios each of them is a story of how a gang died. Missions vary in places and objectives and events. For example, sneak into a power plant and steal a radioactive barrel. Escape with it on a heli and mess up with an enemy boss by using it as a ... in a different way. Homie characters are developing during cutscenes.
Saints Row 3 has even more variety and characters and things. It's one big quest about restoring control over Steelport. Missions and sidequests come along.
Saints Row 4 has the most epic story that involves so many crazy and awesome ideas. That's where the creativity flows. Characters development uses connections to the previous games as well as explanations of past events. Although the game features only a couple new characters it keeps it on a high level.
Saints Row 2 is running without Steam features such as Achievements and Steam Hud menu and Join Game options. If you're not playing with a friend in the same network you'll have to use a third party programm such as Evolve. However, connection is pretty smoove even though between me and my friend are 7.000 miles. The guest has all features that the host has except: no crew and homes costumization, can't buy property and no side quests progress will carry on in singleplayer and games with other folks online. The gameplay is pretty awesome where you drive around together and do missions and even control your roles in side quests.
Saints Row 3 has an easy to connect Steam support to all players - just start a game and right click on your friend and press 'invite'. You can do things together, you explore the city together, you do missions together. Everything is easy and works just fine. The guest cannot costumize crew or houses but is able to purchase property to recieve an hourly income.
Saints Row 4 has the same easy way to connect to each other. Co-op game still exist on missions and on some side quests however is almost dead during free roaming and collecting stuff. Players use super run and super jump but there's just no way to do it together or simultaniously. So the gameplay looks like this. You and your friends are doing things and sometimes start missions and do them together. After the missions they again move in different directions.