Přidáno: 29. května
*Strategic Launch detected*
*Watches helplessly as 72 missiles slowly approach*
*Teleports into enemy base as a final stand, dies but causes a nuclear reaction*
Forgive the lack of hours put into the game - I've put hundreds, if not thousands into the game, but steam hasn't tracked my progress due to using an external program known as 'Forged Alliance Forever', aka FAF. I'll go into why shortly.
Supreme Commander: Forged Alliance is, by far, the best SupCom game around. In fact, it is one of the best, if not THE best stratergy game around. It has just about everything you can imagine it it, ranging from tiny robotic units the size of houses to huge megabots that'd dwarf entire cities.
The game is very different from other stratergy games, which for some can be it's downfall, whilst others just an incentive to play. It plays on a huge scale. Or on a small scale, varying from map to map. If you have a good processor (which I sadly do not), you can have massive battles consisting of thousands of units - and oh my, such battles are always glorious.
Maps also vary in size, some being a few kilometers squared, whilst others are much, much bigger (forgive me, but I can't actually pull the max map size out of my brain at this moment for some reason).
The game has and supports naval, air and land warfare. It has and supports stealth based warfare as well as 'conventional' warfare, fought between huge armies. It has end-game weaponry that can be disabled via options or left enabled at will, such as nuclear weaponry, heavy artillery, certain experimentals such as experimental artillery - so you've got a turtle against you and that stuff is enabled? No problem! Turn them into the wastes of the Fallout series.
I cannot stress how good this game is. It truely is a masterpiece, and though graphically dated, you really won't notice the graphics half the time because you won't exactly be zoomed in close, or the sheer amount of units moving around will distract you from the low resolution and lowish poly models.
But with the age of the game comes performance issues. You really need a good processor to handle this game with lots of players - 1v1 with 2000 units active at one time is generally not an issue (at least with people with processors like mine, and AMD FX 4100), but larger battles consisting of 2-6 players will result in slowdowns so the user with the weakest processor may catch up.
Overall I recommend this game. I really, really recommend this game. If you like RTS games - get it.
This game is heavily multiplayer orientated. You can play via steam through skirmish modes and campain, but there are issues (or so I've been told) with multiplayer within the game after purchase. AFAIK you need to use applications like hamachi to play.
So most people will use FAF - Forged Alliance Forever. FAF is a lobby system that allows downloading of custom maps and a large selection of mods on the fly, without fafing with applications like hamachi which have potential security issues.
The game is awesome on multiplayer. There are many different ways to play this game - I myself and those I play with play this game at an extremely slow pace, with games ranging from thirty minutes to many hours in length. This is unusual, but fun and perfectly playable. You can literally play it how *you* want to play it, given that you play with others with the same view.
Or you can go competitive - competitive games are fast, quick and require quick thinking. Or you can play something in between - whatever suits your needs or tastes.