Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are a several things that could be done to make it more agreeable. One would be to simulate scanlines by performing pixel-perfect line doubling, while darkening every odd line (ideally, with an option to set the intensity). This is the same method as employed by some emulators and dedicated hardware such as the XRGB Mini. It's simple enough to be performed by the CPU - no taxing shaders - and would help a lot. That could be combined with something like Blargg's NTSC filter [1] which, in its RGB mode, would soften the image in an nice, authentic way.
Another option would be to use a pixel shader to simulate a CRT. Indie developers should take a look at some of the shaders being used in emulators such as RetroArch to witness the amazing things that are possible. The crt-cgwg-fast shader would be a good place to start. I wish that Indie devs would just allow for these existing shaders to be loaded because they are vastly superior to the horrid filtering modes that some Indie games have built-in. One problem is that these shaders can yield amazing results but are too taxing for older GPUs and the majority of integrated Intel HD chips.
I have contacted the developers of PC games before, suggesting (in far fewer words) that they could improve their scaling/filtering in situations where they are aiming for a retro aesthetic. My experience is that they neither listen nor respond. Still, I'll try emailing the Jamestown team and see what happens.
[1] LGPL licensed