Posted: April 20
An Awesome game, having played the first game, i wasn't surprised as much by the lack of a learning curve. I just jumped in, got to building and blew the enemy away.
And by building i mean i took my time, i built formidable bases. Then built me an army and or fleet, to take the first objective, but before taking that i built more armies and or fleets, so i had some left over for when the map expanded. You do not want to get caught without those forces when the final and biggest enemy base finally appears on your map.
You must take your time and you must fortify your whole base, lack of proper defenses will have the enemy dropship troops onto your doorstep and blow your infra structure to smithereens. Rushing will lead to you being overwhelmed by the forces the enemy had stockpiled. You'll know what i mean once 4 experimentals are marching towards your base and you don't have anything to stop them with.
The story isn't much, just a little something to hang the action onto, but it's okay. Visiually it does what is neccesary, allowing vast armies to clash and lovely explosions to cover the field from left to right. I get a blast from seeing nukes going off over the enemies productions centers.
For me, the whole base building and taking my time is what makes, RTS so much fun. Spending two hours a mission is nothing. (for me anyway)