Mason 1 Kwi, 2013 - 10:17
Supreme Commander v.s SC2
If I have SC2, why would I want SC?
Just wondering if the older game is more popular with the rts community, or if this is just a small revival because it's on sale.
Is it worth buying if I already have SC2 and all DLC for it?

I know it's cheap, and the price is less than my daily lunch. I just wonder which is better to spend my free time on.
Ostatnio edytowany przez: Mason; 1 Kwi, 2013 - 10:18
Wyświetlanie 1-15 z 40 komentarzy
< >
Bristled Fluffy Tail 1 Kwi, 2013 - 10:19 
I played both a long time ago, Supreme Commander ihad a unique resource system what made it...unique...the second one threw it away and personally i think its just 0815 "crap" cuz of that
{BHGC}Sgt.Sarge™ 1 Kwi, 2013 - 10:40 
Buy the gold edition for 5 bucks righ now TODAY. The deal ends today. Supcom and SCFA are MILLIONS of times better than supcom2. Supcom 2 shouldn't really be named Supcom. Everything was changed in that game except for the name of the factions and brackman. You will see a HUGE difference in graphics, gameplay, and campaign in supcom 1 and scfa because they are better than supcom2. The campaign is actually epic! It doesn't feel like a skirmish like supcom2 did. I'm not saying supcom2 was bad. I'm saying supcom2 is NOWHERE as good as Supcom and SCFA!

EDIT:
@T-BONE BIGGINS
He was always a brain in a jar...He was just projected...Don't you always wonder why he is a red hologram. Therefore he never changed...What i hate about sc2 is the ENDING! ITS F***ING BS! Cybrans are known to want to have freedom from the UEF. Even though im a huge UEF fan, i feel bad for the cybrans. It's like saying that black people symbolizing cybrans (getting freedom from whites *sybolized as UEF*) all become evil against everyone! This frustrated me! ESPECIALLY SINCE THE ORIGINAL GAUGE WAS A BLACK DUDE IN SUPCOM1
Ostatnio edytowany przez: {BHGC}Sgt.Sarge™; 20 Kwi, 2013 - 20:08
GiConti 1 Kwi, 2013 - 11:21 
SupCom 1 is much better then Supcome 2.
Mason 1 Kwi, 2013 - 11:34 
Cool. Thanks for the feedback.
a new machine 1 Kwi, 2013 - 11:53 
supcom 1 and expansion are the better but Supcom 2 gets more intersting with the Revamp mod here http://www.moddb.com/mods/revamp-mod enjoy and there are also mods outside Forged Alliance Forever like Metal MAyhem ( if you like tanks and mechs go for that one , if you want to see an transforming experimantel from armed Dinosaur to Firebase use Blackops main ) ..........

.......................... ENjoy both games and i loved Supreme commander so good i bought it four times ,,,,,,,,, cheerssss
T-Bone Biggins 1 Kwi, 2013 - 12:03 
Forged Alliance is about the best you will get for a commercial TA-styled game right now. SupCom2 took all the good from the first game and it's expansion then threw them away. Luckily general consensus agrees with that, the only people that enjoyed SupCom2 are ones who never played a TA-styled game before.

Everything was changed in that game except for the name of the factions and brackman.

I agree with that post completely except this sentence. Brackman is also changed, he is now a brain in a jar O_O
Ostatnio edytowany przez: T-Bone Biggins; 1 Kwi, 2013 - 12:04
Apheirox 1 Kwi, 2013 - 12:29 
They're very different games. SC1 focuses *way* too much on base building IMO. SC2 is smaller scale but much more streamlined.

Bashing SC2 is very popular, moreso on a SC1 forum, so I'd take what you hear with a grain of salt.
Ostatnio edytowany przez: Apheirox; 1 Kwi, 2013 - 12:33
Lord Avarice 1 Kwi, 2013 - 13:00 
They're very different games. SC1 focuses *way* too much on base building IMO. SC2 is smaller scale but much more streamlined.

Bashing SC2 is very popular, moreso on a SC1 forum, so I'd take what you hear with a grain of salt.

I like base building, thanks for your post. I have SC2 but didn't like it much. I'm a *HUGE* fan of the original Total Annihilation which is easily the best RTS ever made.
Ostatnio edytowany przez: Lord Avarice; 1 Kwi, 2013 - 13:00
Apheirox 1 Kwi, 2013 - 13:11 
I'm glad you like base building but I fail to see how it's relevant to what I wrote.

OP, in SC1 you'll be spending as much time managing your economy as you will fighting your opponents. Just a fair warning.
Mason 1 Kwi, 2013 - 13:21 
I'm glad you like base building but I fail to see how it's relevant to what I wrote.

OP, in SC1 you'll be spending as much time managing your economy as you will fighting your opponents. Just a fair warning.

Base building strategy is what I enjoy as well. I don't like how a lot of so called 'RTS games' have become simple squad/army management simulations. And with the only goal being to find the easiest combination of units to spam.
I would rather have a base, that I make, to fall back on and adapt my strategy if the first one failed.
Ostatnio edytowany przez: Mason; 1 Kwi, 2013 - 13:22
a new machine 1 Kwi, 2013 - 13:27 
;810920513888455082:
I'm glad you like base building but I fail to see how it's relevant to what I wrote.

OP, in SC1 you'll be spending as much time managing your economy as you will fighting your opponents. Just a fair warning.

Base building strategy is what I enjoy as well. I don't like how a lot of so called 'RTS games' have become simple squad/army management simulations. And with the only goal being to find the easiest combination of units to spam.
I would rather have a base, that I make, to fall back on and adapt my strategy if the first one failed.


then Supcom and FA you will like be sure to look at Forged Alliance Forever and something else if you buy a boxed version dvd game for windows version of supcom 1 and enter that cd key then you get supcom and forged alliance in steam ..... just so yu know
Apheirox 1 Kwi, 2013 - 13:44 
I'm glad you like base building but I fail to see how it's relevant to what I wrote.

OP, in SC1 you'll be spending as much time managing your economy as you will fighting your opponents. Just a fair warning.

Base building strategy is what I enjoy as well. I don't like how a lot of so called 'RTS games' have become simple squad/army management simulations. And with the only goal being to find the easiest combination of units to spam.
I would rather have a base, that I make, to fall back on and adapt my strategy if the first one failed.

Well, you can't go wrong buying a 2.5€ game at any rate. I got totally unlucky myself since I finally decided to purchase FA yesterday, figuring this is the kind of game that almost never goes on sale.

I also enjoy base building but not when it is so massively overcomplicated that it starts to turn my real time strategy game into a real time management game. FA (Forged Alliance) is dangerously close to crossing that line. Ultimately, the problem is that even if FA has vastly more units than does SC2, they all serve the same purpose meaning the number of units is much more comparable. You've got *three* tiers of engineers, three tiers of power plants, three tiers of mass extractors... and, IIRC, it used to be three tiers of bloody mass convertors as well though it's 'just' two now. If you watch pro replays it is not uncommon that they're handling several hundred engineer units. Frankly, I find it ridiculous, and while I resent many of the changes that were made with SC2, I'm more and more in favor of the trimming up that happened to the point I just can't be bothered with SC1's base building lunacy. I want to fight a war, not manage construction projects SimCity style.
Meron 1 Kwi, 2013 - 13:48 
You will see a HUGE difference in graphics, gameplay, and campaign.

You mean the graphics is acutally better in supcom1?
Mason 1 Kwi, 2013 - 14:21 

Base building strategy is what I enjoy as well. I don't like how a lot of so called 'RTS games' have become simple squad/army management simulations. And with the only goal being to find the easiest combination of units to spam.
I would rather have a base, that I make, to fall back on and adapt my strategy if the first one failed.

Well, you can't go wrong buying a 2.5€ game at any rate. I got totally unlucky myself since I finally decided to purchase FA yesterday, figuring this is the kind of game that almost never goes on sale.

I also enjoy base building but not when it is so massively overcomplicated that it starts to turn my real time strategy game into a real time management game. FA (Forged Alliance) is dangerously close to crossing that line. Ultimately, the problem is that even if FA has vastly more units than does SC2, they all serve the same purpose meaning the number of units is much more comparable. You've got *three* tiers of engineers, three tiers of power plants, three tiers of mass extractors... and, IIRC, it used to be three tiers of bloody mass convertors as well though it's 'just' two now. If you watch pro replays it is not uncommon that they're handling several hundred engineer units. Frankly, I find it ridiculous, and while I resent many of the changes that were made with SC2, I'm more and more in favor of the trimming up that happened to the point I just can't be bothered with SC1's base building lunacy. I want to fight a war, not manage construction projects SimCity style.

I understand that. But I would assume there is at least a patrol option for units and at least some amount of automation. Letting you build in sections.
Kind of a build, defend, and forget, method. Then move to your next sector. That's part of why I like base build strategy.
I wish Sim City had military options. Closest I've found was the Anno 1701, Dawn of Discovery, Anno 2070 hybrid games. But even those lack in complexity once you separate each part mentally. Maybe this will be what I've been looking for.
Ostatnio edytowany przez: Mason; 1 Kwi, 2013 - 14:22
Apheirox 1 Kwi, 2013 - 18:01 
Hey, I believe you are the one wondering whether to purchase the game? I'm well versed in SupCom, I know exactly what level of 'automation' the various games offer. It's pretty clear you've made up your mind to purchase this, so I wish you best of luck. If you are hoping to 'automate' your way out of micro- and macromanagement problems in SC1, however, you'll be sorely disappointed. You WILL be spending a large percentage of your attention away from the battlefields, focused on your base and its economy. As another poster eloquently posted a while back, "Supreme Base Builder".
Wyświetlanie 1-15 z 40 komentarzy
< >
Na stronę: 15 30 50
Data napisania: 1 Kwi, 2013 - 10:17
Posty: 40