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No real way round it apart from keeping matches smaller, sc2 also slows down as that is also not multicore.
Hopefully there will be a supm com 3 at some point on a new decent engine.
After a quick look at Forged Alliance Forever I'm surprise it has co-op campaign. My friend and I will definitely want to try that out.
So yeah, it can bring down current cpus too. Only thing that makes a dent is serious overclocking and by that i dont mean a mere 10-15%.
Lots of the game, a disturbing lot really, is being done in LUA script with lots and lots of range calculations (specially by the AI). LUA can be fine in small doses, but not for massive computation and it really shows.
About as bas as using interpreted Java (=without JIT) instead of C. It's flexible, moddable and noobsafe (as in wont bluesceen you) to use lua, but thats about it.
I wish they made updated version that could use full potentiall of computers and be better optimized
THe problem too is exacerbated with the poor AI and how they overbuild varioius units that just mill around and clog up their bases, adding more things for the computer to keep track of.
There is no planned supcom 3 as 2 was such a slump. however a spiritual successor called ashes of the singularity is coming out in the near future, so keep tabs on that if you want a new supcom
Sorry for my English.