Αναρτήθηκε: 27 Οκτωβρίου
The game starts you off by telling you you're not playing the character, which is sort of true. You don't control the character in the traditional sense, instead you play a part of his subconcious, you direct where he looks and what draws his attention. You have some minor impulse control in your repetoir as well, but in the end the guy basically just does what he wants anyway... or at least the game forces you to give him what he wants.
You play a 27 year old guy who has just been stood up by the 20 year old japanese girl that one of his mates has set him up with. She's pretty, and flirty, and from what I understood of the games dialogue she's something of a party girl. As the story progresses you learn a great deal about the young man you're almost controlling, but on the whole thats about all you do.
There are few choices offered to you by the game. You get to control where the young man looks, which things draw his attention, and which inconsequential actions he peforms; from staring at the clock to eating a piece of bread or smoking. The game progresses down the same path every time. I'm guessing that eventually, if you try to refrain from eating bread or soup, the game will force you to do so as some of the dialogue comments on the things you're eating. I plan to explore this game further.
On the whole this game really isn't worth it. It's an interesting concept, and the voice acting is interesting... but if you have to miss an out there indie game this year, this is the one to miss.