Přidáno: 15. dubna
It isn't a bad game perhaps I was expecting much!!
I have played through the whole game in 7.1 hours, completed each and every side quests (left a few), but after 7 hours of my life that I devoted to this game in hope of getting something, i was left with an empty stomache and with a bad taste in my mouth.
Rage isn't a fully open world game, it just creates an illusion of being so. At first when I started, the opening sequence blew me away, the graphics looked sharp, art design and every graphical fidelity was top notch. I could see vast landscapes, people, bandits running around in their buggeys and all sort of ♥♥♥♥ and It made me super hyped up that I want to explore every bit of it. However that soon came to an end.
The game looks stunning considering the fact that it came out 4 years ago. It does an awesome job of introducing new combat mechanics and enemy types. This isn't just an open world fps game, it also involves old school arcade style racing, something that reminded me of some of the classics I palyed back when I was small. This game might not have tonnes of guns but holy ♥♥♥♥!! it has tonnes of different bullets!! (Yup! you heard me......Bullets!!). Each enemy type requires you to switch ammunition type. Heavy bullets for heavily armored, insanely heavy bullets for insanely armored. This requires you to plan ahead before infiltrating a bandit camp, stocking up on ammo, best suited for that faction and resources. The game has a good variety and amount of enemy types that it will throw at you to keep things interesting. Weapons are awesome and every enemy reacts differently to different weapon, shoot their legs and they'll stumble and fall or shoot their faces and they'll try to reassure that their face isn't missing by touching it with their hands. The enemy ai is good, really good.
As I said earlier rage creates an illusion of being open world. At first it will tempt you by showcasing these sewers that are scattered all around the wasteland, the bandits carrying on with their work, doing their business but then it hits the speed breaker. When you finally get to explore these things you realize that their are just 2 f***ing sewers in the whole god damn game, and one of them unlocks only for one mission. The game will have you infiltrating the same camps again and again, and for some f***ing reason you encounter enemies exactly at the same location you encountered them before. The world is big but it always holds your hand, restricting you from exploring it. Some of the locations which look interesting are locked out even though you could see the enemies shooting at you. I mean to say why give the players access to a place, which isn't ready to be discovered for another 2 to 3 hrs, so early. The game itself is like stuck on a replay button, you do things which you have already done over and over again until you say "f*** this....I'm out" and don't even let me remind you how pathetic and cheap the end mission is, when you are finally ready to rumble in rages final round, you hear your companions warn you, saying things like, "no one knows whats in there" or things like "whatever they are hiding in that facility must be big" hearing all this got me pumped up, and since they gave me a big f***ing gun to handle with the mess, I started to believe that an epic boss battle awaited me. I stocked up on all my resources, built every sentry turret I could afford and then the big moment came but guess what!! you get to fight chimpanzees, yup! you heard me mother f***ers!! you fight chimps (mutated ofcourse, if that was the plot twist you were looking for)......"they litterally give you a futuristic big f***ing plasma gun to kill chimps", WTF!
In the end, I would just say go ahead and buy it. Just don' t expect much.