Publicada: 22 Dezembro
EYE is a source engine game, meaning you'll find the playstyle reminicent to that of Half Life, Left for Dead, etc. But that's just the tip of the iceberg as far as gameplay goes because on top of being a FPS, this game also has RPG elements. You have stats that benefit your melee damage, accuracy, hacking, run speed, Psychic powers, and so on. On top of that you can spend ludicrous amounts of money to get cyber body modifications or to preform research on artifacts which will boost your stats even higher. At a certain point you will be able to run at ridiculous speeds, turn your foes into a fine red mist with a cybernetic claymore, and backstab helicopters with warhammers.
However there are a few places where it, debatibaly, falls short. There are a lot of bugs in the game, not including the ones that you can shoot. Even with an extensive ingame tutorial a lot of gameplay mechanics are somewhat unclear. Every character in the game talks and swears like a grizzled bandit, from actual grizzled bandits to your fellow psychic space illuminati assassin paladins. A karma and rating system that 'somehow' are intregal to gameplay probably. Getting shot in the face so hard that it breaks your legs, you get the idea.
The story is an absolute trip, even if you do get the final ending there's a lot that you probably wont grasp. With elements such as alternate/nonexistant timelines, internal conflict in past-present tense, and the psychic force of the universe lashing out in the form of monstrosities in retaliation to rapid cyberascension and the squelching out of other species. I honestly have no idea what's going on and neither will you. Shut up and gain brozouf.