Posté le : 4 mai
Doom's Master Level is expansion pack for Doom 2, released in 1995. Actually, it is a small collection of fan-levels picked by Id Software. It uses interface, that will allow you to choose setting and level you want to play, without you having to mess with command line like people had to do when they wanted to play mods for original Doom games. Steam version of this comes free with any purchase of Doom 2 there. At least this is what I heard.
As usual, Steam version was screwed up as far as configuring DosBox goes. But at least interface works fine. As usual, you will have to change conf file in game directory, where you change "ddraw" line to "opengl" so DosBox will not lag hard. As usual, Setup was not included, and you will have to configure cfg file by hand, editing numbers in. As usual, it's Soundblaster by default when it comes to sound.
Collection includes around 20 levels made by fans of Doom. You will get to read info too in in-game interface. As you expect, none of them add anything new, not even new textures, aside from starry sky background. And it's quite a mixed bag. It has bad levels like Teeth, which is bad case of "FPS Elevator level", you got great levels like Black Tower, which is challenging and makes you feel like you are navigating through the tower. You got some levels that you can get through quickly, while most take some time. For sure you will have to pistol-start each level, as they aren't linked to each other. Which is nice, to me at least.
Didn't try mutliplayer there, not sure if supposed to work. Not messing with those ancient stuff myself. You can always pull wad file from game directory to use in Zandronum source port if you want to play some cooperative or survival on those levels.