Is there any variety in the game's aesthetic?
I have been enjoying Doom 3 lately (at least, overall), but am a little dissapointed by the persistent presence grey metal corridors. The three or so levels I have trekked through all use the same color palette. I understand that the game is trying to create a brooding ambience, and all areas will be dimly lit and slightly washed out, but there has to be a locale that is not composed of iron-clad hallways, right?
Автор останньої редакції: 141205_; 22 січ 2014 о 19:05
Опубліковано: 22 січ 2014 о 19:02