Publicada: 14 Dezembro
Has everything a Wolfenstein game should have: guns, girls, destructible chairs, zombies, random enemy spawns, creepy tombs, sausage, booby traps, castles, secret rooms, treasure, hard bosses, jump scares, occult horror, cool weapons, Wilhelm screams, spooky skeletons, and great level design. Return to Castle Wolfenstein (RtCW) Review (Spoiler Free) Story
As the Germans research any and every weapon that might give them an advantage over the allies during WWII, the SS's Paranormal Division stumbles upon the legendary tomb of Heinrich I at Castle Wolfenstein. Immediately, the Allies send their best agents from the fictional Office of Secret Actions (OSA) to investigate the dig site at Wolfenstein. Unfortunately, the OSA spies are captured and tortured. Players take the role of B.J. Blaskowitcz, one of the captured spies. After escaping Wolfenstein and the Heinrich archaeological dig deemed unimportant for the time being, the OSA send Blaskowicz on various missions to sabotage the Paranormal Divisions's other efforts across Europe. As he gathers intelligence from his travels, B.J. uncovers the significance of Wolfenstein and the SS's plan for Heinrich I. Gameplay
RtCW simultaneosly preserves and innovates its lineage. This is a first person shooter with a great balance between gameplay and story. Levels appear linear, but further investigation reveals secret levers, buttons, walls that can be destroyed, and other hidden switches that can lead to shortcuts, treasure to increase your score, or secret weapon caches. Thus while the main goal is to complete the level, RtCW is a fun game just to look around in since you'll never know what you'll find. In terms of shooting mechanics, their are crouch and lean mechanics giving the game a tactical approach. Indeed, a stealth approach (silenced weapons, backstabs, minimal offensive fire) is advised and required for some portions of the game. When the bullet start to fly though, there is a hefty arsenal of tools to employ. SMG's, pistols, rifles, flamethrowers, rocket launchers, and other weaponry all have their uses. Every weapons has different stopping power and ammo availibility, so you can choose to save your Thompson for tougher enemies or rely on the weaker but more available German weapons. I almost consider RtCW to be survival horror at times because many of the supernatural enemies you will fight in the game take a lot of bullets to put down. The segments with the X-Creatures are particularly tense in this regard. There is also some puzzle solving and a few logic puzzles.
RtCW is a single player experience with the only game mode being the campaign. There are mods that can make it co-op (which would be pretty cool) but I did not try them. That being said, the five or so campaign missions themselves can take quite a while to complete. Each mission has 4-7 chapters that took me on average a half-hour to complete probably. The AI can be brutal at times even on normal and some sections are trial and error. But there are some truly memorable moments here, such as moving through the Saxon tombs in the beginning of the game or later on infiltrating the X-Labs. Design
Old games do not always translate well but I find RtCW to be one of the best. The dialogue is great, the music bold and brash but also quite intimidating at times. The tomb segments are some of my favorites, with dim lighting, armored skeletons, and eery noises. You certainly do not start this game expecting it to get creepy but it sure does. Enemies are well animated with only the death animations a little stiff for humans. The Quake engine may be old, but boy does it hold up here. Lighting and sound are both excellent and except for the occasional rough looking texture, the game has great atmosphere. Final Thoughts
RtCW is a testament to the timelessness of shooters from around the turn of the century. Despite it's age, it manages to capture the spirit of Wolfenstein and always amps up the action when you least expect it. Grab your MP40 and return to Wolfenstein in this glorious reboot of the FPS that some consider pioneered the genre.