The Flagship Turn-Based Strategy Game Returns Become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empi
Can someone lend me some advice? I'm playing as Korea, turn 319 with 908 sceince in the Information Era. The furthest any other civ has gotten is Industrial Era. Egypt, teamed up with the Huns have defeated the Shoshone. I fear Egypt is going for dominati...
(DO NOT take this seriously, this is only meant to make you laugh)
Well, we all know in Civ5 Gandhi likes his nukes more then North Korea. He will turn on you the second you spell his name wrong and he will not hesitate to blow you to pieces... as I ha
9 of 9 people (100%) found this review helpful 1 person found this review funny
422.8 hrs on record
Posted: August 21
"It's time I told the world of your sins." - proclamation of denouncement, once a game
Sid Meier's Civilization V is the latest game developed by Firaxis of the main Civilization series and one of the best examples of the 4X genre. Since release, many DLC have been released, but most attention goes to 2 expansion packs, Gods & Kings and Brave New World, each adding much needed content to the somewhat lacking base game.
Similar to the previous titles in the series, V gives you the leading role of a civilization starting in 4000 BC with a Settler to found your first city and a military unit. From there, you must guide your civilization to glory using diplomacy, war, culture, trade, religion, science and espionage. Each civilization is based on a real world culture and appropriate advantages, unique units, buildings and so on. The goal of each game is to emerge supreme in one of 4 victory conditions: Diplomacy, Domination, Culture and Science. If neither is fulfilled by the year 2050, a Time victory is given to the civilization with most points. Opposing you are, depending on choice, from 1 to 15 rival civilizations with fairly decent AI, regardless of difficulty, although they sometimes make questionable choices. Strategy and tactics are thus important, whether is it in city placement, unit position or expanding cultural options. In each game, several resources have to be taken care of:
Gold (pays for the upkeep, instant building, as bribe in diplomacy)
Happiness (prevents revolts and enables Golden Ages)
Strategic resources (allows powerful units and buildings)
Culture (for Social Policies that give empire-wide boosts, further expanded with Ideologies)
All of this leads to many hours spent in intricate detail planning of synergies. And of course, if you ever get stuck on a question, the ingame Civilopedia is a vast source of information laced with many sarcastic remarks.
* Expansions, scenarios and custom content
As mentioned, many DLC have been released for V, ranging from new civilizations, maps, scenarios and game overhauls (Gods & Kings and Brave New World). Personally, I believe having both expansions and new civilizations adding content are a must for anyone looking to invest a significant amount of time in the game, although the map packs are fairly redundant and can be downloaded for free from the Steam Workshop. There are also many scenarios based on historic events, with many changes from a regular game and there are also many mods for download, ranging from simple UI changes to adding completely new content and civilizations (often fictional).
* Closing comments
Sid Meier’s Civilization V is an excellent game which offers many hours of enjoyable gameplay, but I recommend having most DLC’s as the base game is lacking in content. However, prices are rather high, thus it is best to wait for a sale. The game also offers at least 4 hours of beautiful made-for-the-game soundtrack. A must-have game for anyone who has an interest in history, strategy and micromanagement and a lot better than Beyond Earth.
Civ has come along way from Civ 1 all those years ago. It's good but you could easily get Civ 4 with Beyond the Sword and have just a good Civ experience. Not that there is anything wrong with the changes that Civ 5 brings such as using hexagon tiles, 1 unit per tile, city states, etc. I hope for a Civ 6 which blends the best bits of Civ 5 and 4.
You could encapsulate it as Civ 5 for the combat and Civ 4 for the empire management.
If you do get it make sure you get atleast the Brave New World expansion. Even better is the complete edition which adds this and the Gods and Kings expansion and all the other dlc. This is often on sale for much less than the base game. So that is very much worth it.
1)make sure gandhi is not in game by going to advanced settings and adding in whoever you like. make sure it is not gandhi, and play as sejong of korea
2) get atomic theory by playing as sejong and winning technology and defending yourself from communist
When I found a city it has one person. Then suddenly two people. Where did the other guy come from there was nobody for the first guy to make babies with. Could someone please explain to me where the second guy came from? Thnx