Indsendt: 30. marts
Have you ever completed a game and can’t remember any of the characters names? I think this is a common problem we all have, and game designers try their hardest to make sure you remember their protagonist. http://steamcommunity.com/sharedfiles/filedetails/?id=287206771
In Bioshock Infinite you will never forget the names “Booker DeWitt”, “Elizabeth”, or “Father Comstock”. Why? You may ask; it’s because these characters are fascinating, you’re drawn into the spiraling story and floating city that is Columbia.http://steamcommunity.com/sharedfiles/filedetails/?id=261981943
I won’t give away any important plot details, just know that each time I thought I understood where the story was going, it was changed and reversed leaving me astonished and eager to learn what would happen next.
Unlike the past two Bioshock games, this game limits you to using two weapons and two Vigors (aka, your: Force Powers / Mana / Plasmids) . I preferred this mechanic because it simplified the controls and made you plan which devices suited your strategy. There are two other elements to talk about regarding game play: transportation, and clothes. In this game you get to use a special tool that lets you zip along rail lines, which I must admit still hasn’t gotten old for me. Instead of having gene tonics (DNA adjustments that gave you special abilities and strengths) you have clothes which do the same.
Many people have asked me to compare Bioshock 1, 2, and infinite. What I said is that they’re all extremely good games, but for infinite you don’t need to play the first and second game because it’s a completely different setting.
Naturally the game feels more new, but that shouldn’t undermine the fact that the whole Bioshock series has raised the bar, and up to this point Bioshock infinite is the most worthy successor yet. One can only wonder what might be to come next? http://steamcommunity.com/sharedfiles/filedetails/?id=288044164