Blackrosemyth Feb 27, 2013 @ 3:11pm
Native Xbox 360 controller support on PC version?
I use my wireless Xbox360 controller from Microsoft with most of my games that I play now, the reason is because when I play games on my PC, I have a cable going to my Big HD TV, and I simply lean back on my couch comfortably playing them like a console, while enjoying the high quality graphics of my PC.

Bioshock 2 did not natively support controller's at all, it can be done by using 3rd party softwares, but that just too much trouble, all my other games I have in the past two years natively supports my Xbox360 controller, but since Bioshock 2 did not support controller's at all, and I'm not sure about Bioshock 1 because when I played it in 2008 I used my M+KB.

My question is, will BioShock Infinite natively supports my Xbox360 controller?
It should right? would be nice if it can be confirmed. Thanks!
Last edited by Blackrosemyth; Feb 27, 2013 @ 3:13pm
Showing 1-15 of 15 comments
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Coldfire_Trilogy Feb 27, 2013 @ 3:15pm 
Id say its 99% likely it will natively support the 360 controller. So many games are heading that direction for unified controller support that id be very suprised if it didnt.
Blackrosemyth Feb 27, 2013 @ 3:22pm 
Originally posted by Coldfire_Trilogy:
Id say its 99% likely it will natively support the 360 controller. So many games are heading that direction for unified controller support that id be very suprised if it didnt.

I really hope so, specially now with steam big picture mode, it's very nice playing it on a HD TV from your couch, it's like your own custom console with great graphics!

My concern for this issue about if Infinite will support controller's natively or not comes from the lack of support in Bioshock 2 and I'm not sure about 1. It's a shame that Bioshock 2 does not support it already, because I want to replay it from my couch with my HD TV, but now I have to sit and play it in front of my PC monitor instead, not that I'm againts that, but for me games like Bioshock are immersive and story driven, so it would be great to play it from my couch, if you know what I mean.
Last edited by Blackrosemyth; Feb 27, 2013 @ 3:23pm
Blackrosemyth Feb 27, 2013 @ 3:38pm 
I looked up online and found an article saying that, according to 2K when Bioshock 2 launched back in 2010, they said that native gamepad support will never be added to the game. I'm a bit concerned for Infinite now, based from their past decisions.
Last edited by Blackrosemyth; Feb 27, 2013 @ 3:38pm
Xadel Feb 27, 2013 @ 3:43pm 
Bioshock 1 actually does have native gamepad support, so we'll see, i think they will :)
Blackrosemyth Feb 27, 2013 @ 3:48pm 
Originally posted by Xadel:
Bioshock 1 actually does have native gamepad support, so we'll see, i think they will :)

Bioshock 1 was made by irrational games, while Bioshock 2 was made by some other company, so now that you mention about Bioshock 1 having native support for controllers, and Infinite is also made by irrational games, I have my hopes up high, Would be a disappointment if I could not use my wireless Xbox 360 controller.
Crescent Fresh Feb 27, 2013 @ 3:53pm 
Yeah, being a major AAA title it has to.
Icy1007 Feb 28, 2013 @ 12:04am 
Originally posted by blackrosemyth:
I looked up online and found an article saying that, according to 2K when Bioshock 2 launched back in 2010, they said that native gamepad support will never be added to the game. I'm a bit concerned for Infinite now, based from their past decisions.
BioShock 2 also has native Xbox 360 controller support. It was a GFWL game.
Blackrosemyth Feb 28, 2013 @ 5:38am 
Originally posted by Icy1007:
Originally posted by blackrosemyth:
I looked up online and found an article saying that, according to 2K when Bioshock 2 launched back in 2010, they said that native gamepad support will never be added to the game. I'm a bit concerned for Infinite now, based from their past decisions.
BioShock 2 also has native Xbox 360 controller support. It was a GFWL game.

Sorry, but No, Bioshock 2 does not have native support for xbox 360 controllers, even that it is GFWL, I have the game and have tested it, so I know what I'm talking about. The only way to get a controller to work with Bioshock 2 is to use a 3rd party software, which is too much trouble for me, and it does not give a perfect control over the game by this method since the game does not natively support xbox 360 controllers in game. I also don't want to mess up my wireless xbox 360 controller settings and drivers by playing around with 3rd party software to take control of the game and the controller via a kernal instead of having native support and just works.

Like I said before, I hope Bioshock Infinite has 100% native support for my xbox 360 wireless controller, and it should, although I myself have not seen official confirmation from the dev's so far, would be nice if I am sure that the game will support this feature natively.
Last edited by Blackrosemyth; Feb 28, 2013 @ 5:44am
Grey Rogue Feb 28, 2013 @ 6:49am 
Well based off of Big picture mode steam gives it half or full support for controllers. And so far I see none.
Blackrosemyth Feb 28, 2013 @ 6:55am 
Originally posted by The Black Knight:
Well based off of Big picture mode steam gives it half or full support for controllers. And so far I see none.

Indeed, that was the first thing I was looking for, and no details yet, may be because we are still around 3 weeks away from the game release, hope there will be something clarifying my concerns, as I pre-order it already, anyway I would still play the game even with out Xbox 360 controller support by just using my M+KB, which mean I will loose the comfort of my couch, so I really hope it does support.
Last edited by Blackrosemyth; Feb 28, 2013 @ 6:55am
Blackrosemyth Feb 28, 2013 @ 7:33am 
Hey guys I found this article.

Control Options

Irrational also revealed three separate controller layouts (Default, Marksman, and Retro) and the ability to tweak aim assist, sensitivity, vibration, and look inversion. Infinite also includes multiple analog stick configurations:

Default (Look on right stick, Move on left)
Southpaw (opposite of Default)
Legacy (for those GoldenEye fans)
Legacy Southpaw

The left or right analog stick can also be swapped with a D-Pad. All UI's in the game are controllable via either keyboard and mouse or the console controller, and you can switch back and forth between the two input paradigms without ever pausing the game.

http://www.ign.com/wikis/bioshock-infinite/PC_System_Requirements

Does this mean it will surely support a Xbox 360 controller on PC,
if yes them my case is closed and I'm happy.
Chevron Feb 28, 2013 @ 1:56pm 
Most likely it will. Would be weird if they didn't add the support for it in the game. Pretty much a standard these days for AAA games.
TinyTim Feb 28, 2013 @ 9:41pm 
It should be a standard that if a game is also released on consoles, the PC version should have controller support.
Blackrosemyth Mar 1, 2013 @ 9:47am 
Originally posted by DERKADER:
http://irrationalgames.com/insider/pc-specifications-for-bioshock-infinite-announced/

Gamepad support confimed.

Awesome
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Date Posted: Feb 27, 2013 @ 3:11pm
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