Posted: November 27
MINI REVIEW – BIOSHOCK INFINITE
Developer: Irrational Games
Release year: 2013
☺Interesting world with great looking visuals, artwork and graphics
☺Unique characters and their voice actings
☺One of the best plots I've ever experienced
☺Mindblowing, unexpected ending!
☺Excellent and beautiful soundtrack
☺Fights with the tougher enemies are intense (aka Heavy Hitters)
☺Probably the first game ever with an A.I. companion that is actually useful and well developed
☹Very linear levels to explore, compared to the original games
☹Middle chapters of the game are a bit weaker
☹Generic combat, unintresting weapons and 2-weapon system makes gameplay weakest part of the game
- Some people say that the story doesn't make any sense. Well, I think either they don't understand the story, or they don't WANT to understand it. Without spoiling anything, I do strongly believe that it does indeed make sense, but I have to admit that it's super confusing and as far as I know, there are a few plot holes.
- This game may seem like a fun shooting game for almost all ages, but seriously, it's very, VERY brutal and violent. I DON'T recommend this for younger people.
- An escort mission done right! Elizabeth, your partner, is really useful and she will not get in your way during combat. She will assist you by throwing supplies for you, she will hide from enemies if necessary and she acts like a real human being in general. There's also very unique and interesting conversations with her and the main character.
- You don't necessarily have to play the original games to understand this story, since the plots are not really tied together. However, the Burial at Sea -DLCs for this game will tie the stories together in a very unique way.
Personal Rating: "A must have"
Traditional Rating: 9/10"This game isn't perfect, not by any stretch of the imagination. However, I can highly recommend the game for everyone for the beautiful world and excellent story alone. Some hardcore shooter fans may be disappointed though, because of the generic shooting mechanics."