Přidáno: 17. prosince
BioShock 2 is a First Person Shooter sequel to BioShock, the second game was released 3 years after the original (Release date: Feb 9, 2010). The game feels very much like you've returned to the city "Rapture" for more game play, however events are taking place about 10 years after those that transpired in BioShock 1. -Detailed breakdown review-Story:
Welcome back to Rapture, please keep your arms, legs, and morality inside your big daddy suit the whole time and enjoy the ride! Jesting aside, this game is dark and twisted... which is what most people seem to love about it.
In this game you play as a "Big Daddy" (Basically the guy you see on the cover art, big armored behemoths) named Delta who is searching for his "little sister" (those little girls with the red demon eyes) named Eleanor.
Just like in the last game as you play you unlock new abilities, weapons, upgrades for your weapons, and ("force skills that require that blue stuff" Sorry, I can't help myself) Plasmids that require EVE to use. The game is very linear with no going backwards through levels, the game is rather challenging (unless you relish huge challenges, in that case this game is probably too passive for you. Basically the difference in difficulty is just how hard your enemies hit, not AI difficulty etc.)Game Play:
Controls for this game are standard, the big difference between 1 and 2 is that you can keep more passive abilities called "Gene Tonics" active. There are a couple new weapons and a handful of new Gene Tonics.
The starting weapons are the same ones you had in BioShock1, I don't want to spoil any of the next weapons just know they're fun, but I tend to find myself sticking with the bread and butter weapons. There are new secondary ammo types, for several of the weapons. I won't lie, I really like setting traps.
It should be noted that I felt like I was playing in the exact same city, graphic-wise the whole city feels exactly the same with small changes. I don't like to talk about graphics in video games but for me this actually did feel like a continuation of the first BioShock Game. Achievements:
There are three types of achievement categories in this game: single player main story, Multiplayer competitive, and DLC. At this time I'm still working on many of the achievements (12/17/14) I have a majority of the single player achievements, nothing unusual to report on these achievements. The multiplayer ones require playing until max online level, so that will be a bit of a grind, it is also oftentimes difficult to find people to play with (depends on the time of day). Lastly DLC achievements, which I have always felt is a cheap way to get more life out of a game. (Blame the sims3 and EA, okay? That's why I'm so cynical about paying for DLC. haha) Price:
BioShock 2 is priced at $19.99, I acquired my copy from a Humble Bundle, so as usual I recommend getting the game on a steam sale or in a humble bundle. Since this is an old game, if you don't already own it I recommend waiting for a 75% off or better sale.
As far as quality is concerned, I have 14 hours in this game and about half of the achievements, I think it's close to a good buy if you're just playing through the game once, if you're going to play on a higher difficulty, or through the game multiple times this game is a very good quality. Conclusion:
Story = Awesome. Game Play = Effortless, natural and fluid to play. Achievements = Meh...could be better. Price = Fair. This game tends to appeal to people who like First person shooters and story games, with the addition of multiplayer it could appeal to the competitive crowd but there aren't nearly as many people actively playing.
I recommend this game for people who like darker stories, and tend to enjoy first person shooters, regardless of their difficulty. Rapture will warp your perceptions of "right and wrong"; as always, I've been impressed by the story.