Verfasst: 27. April
This is a thoughtful, calming, and very, very deep game. I think it promotes a reasoning, balanced attitude in the player and maybe even makes people a little bit more open-minded about other cultures. You can really relate some things to real life — I can't think of particular examples (I'll try to add them here later), but you get the distinct impression that the developers have created a damned good simplified model of the human experience, yet still made it hugely fun to play.
I try to found Christianity because I love the polyphonic choral music that then plays continually. The sounds are great in general, and the graphics are really beautiful, even on low settings. I'm glad the developers didn't skimp on the visuals because they really do improve strategy games when done right.
I haven't completed a game yet — there's a whole lot to learn — but this seems to be the game that I wished Civilization II was, more or less. I haven't really come across any bang-your-head-against-the-wall moments that weren't subsequently explained by the fact that I hadn't read the documentation; in Civ II I was frequently incandescent with rage unless I laboriously cheated the game by saving before the end of every turn and reloading if I suffered setbacks. You can no longer do this in Civ IV (maybe you couldn't in Civ III either, which I never played). The more I read the Civilopedia and the manual, the more I am impressed by the amount of thought that has gone into this.
Playing on Chieftain difficulty level for now, and it looks like it'll be an easy win, but it looks like I'm going to have hundreds or even thousands of hours of enjoyment out of this fantastic game.
10/10 — would sit down for 10 hours straight again.