RobinJ1995 Jul 11, 2013 @ 5:59am
Game mechanics
Honestly the core mechanics of the game are the biggest pieces of junk I've ever seen in that field. I just spent 45 minutes swimming through the water, climbing the rock, jumping ledges, swinging on a stick, climbing a ledge, dropping into the water, and starting over. Because even when I had figured out where I needed to go, either I jumped into an invisible barrier or my character simply wouldn't take hold of the ledge. Is the whole game like this, or is there actually some skill, rather than luck, involved in this game?
Last edited by RobinJ1995; Jul 11, 2013 @ 5:59am
Showing 1-7 of 7 comments
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Udo Jul 13, 2013 @ 2:11pm 
Well, it is only 0.80, so, let that sink in for a moment.
RobinJ1995 Jul 14, 2013 @ 2:31am 
When I posted this it was still full price ;) That was the demo, though. Bought it for €0.80 yesterday.
Stylus Jul 21, 2013 @ 3:19am 
If you think that's bad you probably don't want to play Anniversary then. Especially if you have a decent computer (very buggy over 60fps).
Ogisha Aug 25, 2013 @ 7:13am 
It's hardly luck in this game, mechanics are same like in Anniversary and Legend.
Thing is you have to learn how to use the controlls when you're on some difficult places.
It's better you start with Legend, you can master the controlls in Croft Manor (separate level where you can practice).
This game has short tutorial at the beginning which may not be enough for newcomers.
Axton Aug 26, 2013 @ 1:21pm 
I'm actually quite impressed by the controls; two thirds of the problems are figuring out the puzzles, Lara is able to grab hold of almost anything I aim her at, providing it's grabbable and part of the pathway out of the puzzle. I've played some bad platformers and this isn't one of them.

Yes there's some camera fighting wit hthe mouse pretty much all the time but that's a result of the porting job. And still not the worst I've seen.
fatwednesdayite Aug 30, 2013 @ 6:52pm 
I guess you should not be playing Tomb Raider games if climbing, swinging on sticks and swimming is not your thing. There are other games to play out there. Tomb Raider Underworld is all about two things: exploration and puzzles. Exploration of the beautiful environments (swinging and swimming about) is what makes it enjoyable. Combined with puzzles, it makes a perfect Tomb Raider game.

Axton007 summarised the controls very well. They are smooth once you get used to them and the camera is the only real hinderance to a perfectly enjoyable gaming experience.
Last edited by fatwednesdayite; Aug 30, 2013 @ 6:53pm
Nya Sep 16, 2013 @ 11:57am 
the combat system is horrible in this game. why even bother? all the models for enemies look the exact same, no skill or fun involved. this series shines at platforming and discovering how to beat your enviroment. great visuals and ambient music though.
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