Super-Luis Jan 29, 2013 @ 12:43am
2013 Tomb Raider: Underworld Review
First off, been playing this game for 2+ years and finally beat it.

In preparation for this years release of Tomb Raider, It has re-sparked an interest in this utterly annoying platformer/puzzle game that one can only experience by owning an original Play Station and throwing in Tomb Raiders I through III. Regardless, some odd years later, the Tomb's haven't changed much.

Tomb Raider: Underworld is the most recent of the old franchise. It's at this peak that Lara Croft has the biggest "body features" of the series. Which is most likely why the new game is a prequel, featuring a more vulnerable, weaker Lara that not even Jolie could portray. Although the entire game and models like Lara look absolutely stunning in crisp HD, it all seems a bit to convenient. Which is the way of the old Tomb Raider franchise I suppose.

Over all, the mechanics of the game are clunky and out of date. Often times misdirecting jumps to utter and complete death. Death was overlooked in the animation department as well, not in the budget I suppose. And if it's not wacky jumps then it's the camera angels that kill you. Puzzles are tough, no strategy needed but a gift for common sense and practical solutions. Over thinking this game will leave you searching for hours, which like all Tomb Raiders gives you that HOLY ♥♥♥♥ WTF! moment when you figure it out. That has authenticity, which I like, but that kind of searching in games is so 90's. Story is way over my head, not a Tomb Raider story follower. The Tombs and places I went however where very interactive and enjoyable. Although NPC's are as smart as a door knob, killing them is always a good time if you can get past the horrendous shooting and melee mechanics of the game.

Over all, this Tomb Raider brought together what I loved about the old franchise, clunky mechanics smashed together with high levels of platforming, and put it on a grade A level with visuals. Although I doubt we will see a Tomb Raider like this again, it's a great benchmark for gamers who want to know what the game was like, before it became an "Uncharted like" masterpiece.

7.5/10 (A 7.5 out of 10) Original. Visually stunning. Doesn't compare to newer games but for 2011, it defiantly holds it's own. If your a Lara fan, play it!
Showing 1-15 of 15 comments
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SCE_Tunguska Feb 3, 2013 @ 5:21am 
basicaly how i feel as well about the game thank god for the reboot of the series

was wondering if u can help me i sent a friend invite

i am stuck at (cant remember the name of this island) i am at the last gear room with the hammers going back and forth where the bridge is broken
Super-Luis Feb 5, 2013 @ 1:27am 
Originally posted by SCE_Tunguska:
basicaly how i feel as well about the game thank god for the reboot of the series

was wondering if u can help me i sent a friend invite

i am stuck at (cant remember the name of this island) i am at the last gear room with the hammers going back and forth where the bridge is broken

I'm glad someone agrees.

I sent you a friend request as I denied yours by mistake. I will gladly help with what I can.
Wezilla Mar 19, 2013 @ 12:17am 
Underworld is true Lara Croft. Reboot Lara sucks.
SCE_Tunguska Mar 19, 2013 @ 1:19am 
Originally posted by Redboy:
Underworld is true Lara Croft. Reboot Lara sucks.

the new Lara croft is probably best game that has came out so far this year
Cygnus Mar 20, 2013 @ 12:06pm 
Originally posted by Super-Luis:
First off, been playing this game for 2+ years and finally beat it.

In preparation for this years release of Tomb Raider, It has re-sparked an interest in this utterly annoying platformer/puzzle game that one can only experience by owning an original Play Station and throwing in Tomb Raiders I through III. Regardless, some odd years later, the Tomb's haven't changed much.

My first TR experience was on Sega Saturn,Then I got PS1 and played TR II & III
Utterly annoying... yet was such a mix between serene environments & music and sometimes cussing the game out lol.


Tomb Raider: Underworld is the most recent of the old franchise. It's at this peak that Lara Croft has the biggest "body features" of the series. Which is most likely why the new game is a prequel, featuring a more vulnerable, weaker Lara that not even Jolie could portray. Although the entire game and models like Lara look absolutely stunning in crisp HD, it all seems a bit to convenient. Which is the way of the old Tomb Raider franchise I suppose.

Over all, the mechanics of the game are clunky and out of date. Often times misdirecting jumps to utter and complete death. Death was overlooked in the animation department as well, not in the budget I suppose. And if it's not wacky jumps then it's the camera angels that kill you. Puzzles are tough, no strategy needed but a gift for common sense and practical solutions. Over thinking this game will leave you searching for hours, which like all Tomb Raiders gives you that HOLY ♥♥♥♥ WTF! moment when you figure it out. That has authenticity, which I like, but that kind of searching in games is so 90's. Story is way over my head, not a Tomb Raider story follower. The Tombs and places I went however where very interactive and enjoyable. Although NPC's are as smart as a door knob, killing them is always a good time if you can get past the horrendous shooting and melee mechanics of the game.

Over all, this Tomb Raider brought together what I loved about the old franchise, clunky mechanics smashed together with high levels of platforming, and put it on a grade A level with visuals. Although I doubt we will see a Tomb Raider like this again, it's a great benchmark for gamers who want to know what the game was like, before it became an "Uncharted like" masterpiece.

7.5/10 (A 7.5 out of 10) Original. Visually stunning. Doesn't compare to newer games but for 2011, it defiantly holds it's own. If your a Lara fan, play it!

Good Review...TR 2013 sparked my interest and I decided to go a first run through of TR Anniversary-TR Legends (In the middle of that now)....And finaly I'll play TR UnderWorld.

As clumbsy, the Camera and control of TR games, the atmosphere of these games always seem soothing and a great stress reliever......thats if you arent cussing the game out !
Looking forward to this graphicaly updated version (UnderWorld).

I actualy have the origonal TR & my Sega Saturn, quite awhile ago I plugged it in just to look at the game...Holy Giant blocky polygons, back then It sure looked cool.

After Underworld I'll be trying out the new Tomb Raider 2013.
Last edited by Cygnus; Mar 20, 2013 @ 12:10pm
Super-Luis Mar 20, 2013 @ 2:31pm 
Boo to you for not loving what this franchise has become. You are one of those fan boys not even Lara could convince if she said "My reboot is awesome." Which she would.

Originally posted by Redboy:
Underworld is true Lara Croft. Reboot Lara sucks.
Super-Luis Mar 20, 2013 @ 2:37pm 
Cygnus gets it. Understanding WHY the game is so important to the industry is majorly important. But at the same time, it is also important to move past a franchises achievements and move onto something to change the industry again. Or at least set a good standard. Thief is a great example of that. By the way, played a bit of TR so far, give credit where credit is due.
Cygnus Mar 24, 2013 @ 10:35pm 
I'm quite a way into Underworld and I have to say this is a great game,graphics are really nice, good puzzles,unlocking puzzles as that cinematic epic feeling.
I've found nothing frustrateing yet, advice is "look before you leap" examine all climbable areas,explore....I actually like useing the PDA to get hints, at least for main goals, as far as collectables ...your on your own.

So Ive been on a Tomb Raider binge, having gone through Anniversary,Legends and then the most graphicaly updated UnderWorld...Tomb Raider puzzle solving has always had a more epic feeling,more rewarding than the old Resident Evil puzzle solving on PS1 (controllers on consoles killed my fingers, especialy RE's stickyness)

So UnderWorld is not perfect , few sticky control spots, but has really well thought out puzzles and goals...kind of nice I'm working my way through these 3 games and knowing I've TR2013 to look forward to.....I expect the reboot to be quite different from what I read, but things always change.

Hoping 2013 version is the new beggining and keeps the franchise alive for a few more games.
Last edited by Cygnus; Mar 24, 2013 @ 10:37pm
fatwednesdayite Mar 26, 2013 @ 3:41pm 
It's fantastic to see how far Tomb Raider has gone with the new reboot, but there is still something about the trio of Legend, Anniversary and Underworld that excites me. I really love these games; Underworld was amazing, a bit short but still a fantastic experience!
$M Mar 26, 2013 @ 10:33pm 
Man I loved useing Thors hammer in underworld! That was fun. Great game!
Cygnus Mar 27, 2013 @ 7:28pm 
Just got Thors hammer, sends guys flying 50 feet away lol
Cygnus Mar 27, 2013 @ 7:33pm 
Originally posted by fatwednesdayite:
It's fantastic to see how far Tomb Raider has gone with the new reboot, but there is still something about the trio of Legend, Anniversary and Underworld that excites me. I really love these games; Underworld was amazing, a bit short but still a fantastic experience!

Those 3 games keep that TR atmosphere ,especially Anniversary,each feel different but has that Tomb raider ambient solitude and new age instrumental music,

Saved Underworld for last as it was the most graphicaly updated...you know dessert lol
fatwednesdayite Mar 28, 2013 @ 8:43am 
Originally posted by Cygnus:
Originally posted by fatwednesdayite:
It's fantastic to see how far Tomb Raider has gone with the new reboot, but there is still something about the trio of Legend, Anniversary and Underworld that excites me. I really love these games; Underworld was amazing, a bit short but still a fantastic experience!

Those 3 games keep that TR atmosphere ,especially Anniversary,each feel different but has that Tomb raider ambient solitude and new age instrumental music,

Saved Underworld for last as it was the most graphicaly updated...you know dessert lol

The music in all of the three games was unbelievable and an indispensible part of the experience. The composer for the 2013 Tomb Raider, Jason Graves, got a lot of attention and publicity before the launch of the game and I was expecting something amazing. However, the quality of the soundtrack in the reboot is not even comparable to Legend, Anniversary or Underworld. Some of the compositions in Anniversary were absolutely magical. The score for Croft Manor makes me want to replay it every day just to hear it!

There is something about the old games that I like and replaying them soon will certainly feel a lot more entertaining than playing the reboot. Call me a luddite but too much has been sacrificed in the 2013 Tomb Raider to call it a proper "Tomb Raider game". It's still good just not good enough.

Also, I hope you enjoy Underworld, it is amazing! Just look out for the yeti - they do exist!
Cygnus Mar 29, 2013 @ 12:16am 
Originally posted by fatwednesdayite:

The music in all of the three games was unbelievable and an indispensible part of the experience. The composer for the 2013 Tomb Raider, Jason Graves, got a lot of attention and publicity before the launch of the game and I was expecting something amazing. However, the quality of the soundtrack in the reboot is not even comparable to Legend, Anniversary or Underworld. Some of the compositions in Anniversary were absolutely magical. The score for Croft Manor makes me want to replay it every day just to hear it!

There is something about the old games that I like and replaying them soon will certainly feel a lot more entertaining than playing the reboot. Call me a luddite but too much has been sacrificed in the 2013 Tomb Raider to call it a proper "Tomb Raider game". It's still good just not good enough.

Also, I hope you enjoy Underworld, it is amazing! Just look out for the yeti - they do exist!

UnderWorld is excellent......UW has the best underwater exploration of them all as far as I can tell.
Have not played TR2013.
My hopes are that whatever they did change they incorporate it with the old atmosphere,you know like they have this whole new game, what can they do to bring the old atmosphere in with the new If they continue the series, Plan on getting TR 2013, my expectations, maybe the reboot is just a new foundation and they can bring back the TR feel and atmosphere (music) too.
fatwednesdayite Mar 29, 2013 @ 2:34am 
Originally posted by Cygnus:
Originally posted by fatwednesdayite:

The music in all of the three games was unbelievable and an indispensible part of the experience. The composer for the 2013 Tomb Raider, Jason Graves, got a lot of attention and publicity before the launch of the game and I was expecting something amazing. However, the quality of the soundtrack in the reboot is not even comparable to Legend, Anniversary or Underworld. Some of the compositions in Anniversary were absolutely magical. The score for Croft Manor makes me want to replay it every day just to hear it!

There is something about the old games that I like and replaying them soon will certainly feel a lot more entertaining than playing the reboot. Call me a luddite but too much has been sacrificed in the 2013 Tomb Raider to call it a proper "Tomb Raider game". It's still good just not good enough.

Also, I hope you enjoy Underworld, it is amazing! Just look out for the yeti - they do exist!

UnderWorld is excellent......UW has the best underwater exploration of them all as far as I can tell.
Have not played TR2013.
My hopes are that whatever they did change they incorporate it with the old atmosphere,you know like they have this whole new game, what can they do to bring the old atmosphere in with the new If they continue the series, Plan on getting TR 2013, my expectations, maybe the reboot is just a new foundation and they can bring back the TR feel and atmosphere (music) too.

I spent 41 hours on the 2013 Tomb Raider (so far). It was a fantastic ride - an excellent story (as you would expect from a Tomb Raider game). I completed it twice in short succession purely because it was so enjoyable. However, if we are to compare what was good about the previous games (like music, engaging tombs etc.) then you won't find it there. There is an array of reasons which make it a good game (story, combat, action) but it really is a fresh game and it has little to do with the previous titles. As I wrote above, the music isn't as great as it was in the previous titles and of course, the tombs were laughably easy to complete (not mentioning that they are completely optional and have no bearing on the main campaign whatsoever). Not only are there like six tombs in total in the entire game, they are a matter of a few minutes to complete. Still, as a fan, I recommend that you play it (and steer clear of the mutliplayer - it is the biggest let-down for that title).
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