Posted: April 19
A solid modern supernatural adventure game, the good outweighs the bad.
Gameplay is largely similar to older Lucasarts-style adventures. The least intuitive system is a notebook where you combine clues about your recent dialogue topics to form new ideas and concepts to move the story forward; it's poorly explained in-game and a major stopping point a third of the way through if you don't realize that they combine in the same way items do in most adventure games. This is jarring, considering there is an actual inventory that involves combining items already.
I also found the plot to be hamfisted in places; I can believe and enjoy a ghost detective bound to me that only I can see, making me wonder if I'm as delirious as my late aunt. In a modern setting however, I cannot believe that a teenager could keep me from entering my own apartment building in NYC, unless I walk several blocks to a park to talk to a neighbor I've never met to vouch for me.
The art is pretty great for the era it's trying to evoke. The voice acting is thorough for all dialogue options but clearly just friends of the game creator, considering the poor delivery of some lines or accents. Also the game feels a little short, especially knowing it's part one of five in a series.
While this reads as a very critical review, I think the positives and overall experience outweigh the negatives & it's a worthwhile adventure game to play for it's price, especially on a Steam sale.