Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a...
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can't get adrenaline dodge to work on centaurs...boss is impossible!
I never mastered that adrenaline dodge move! Still can't, my timing is never good, I'm just not fast enough. Seems like you need more than two hands for this, it's infuriating! Any tips for making this fight tolerable to get past it? Controller only makes...
Tomb Raider Anniversary comeplete walkthrough by my friend Roli576. This is played on the ps3, but the walkthrough can be used for PC players.
Please Subscribe to Roli's channel!
I've come to the conclusion that my retail disc is defective. Having been unable to do "that wall jump" the first time I played Anniversary all those years ago I had to use a level skip cheat to bypass the entirety of this level and onto the next. And so ...
Автор(ы) перевода: Новый Диск
Тип перевода: текст и звук
Тип издания: официальный
Требуемая версия игры: любая
Перевод от Нового Диска , который подвергся моему перезаливу.
Перевод совместим со Steam и адаптирован под последнюю в
4 people found this review helpful 1 person found this review funny
2.3 hrs on record
Posted: February 17
Its mildly annoying to say the least, when newer gamers lack the collective intelligence to navigate a 10-year old game...and as such give it negative reviews. Newer gamers I say because if you played any of the Prince of Persia games, or the early Assassin's Creeds, you'll nave no trouble at all traversing terrain here.
Now onto the main Complaint: THE CAMERA
Games in the 2003 - 2010 era of platforming mostly used this camera mechanic in some form or fashion. Lara's movement is relative to YOU the player and NOT the camera angle, the purpose of the panable camera is to allow you examine your surroundings while platforming.
When climbing/jumping: any direction you press will move Lara either Left/Right or Forwards/Backwards relative to the direction SHE IS FACING...and NOT in the direction of the camera
I expereinced no bugs at all when I played this...granted I had a disc copy. So I'm gonna do a fresh playthrough to see what the fuss is all about
I've read through a few discussions and realize a lot of gamers have played too much of the reboot and have forgotten the original series was a platforming / puzzle game at its core...sometimes with multiple ways to solve a problem / reach your goal.
So sedate your itchy trigger fingers: Relax, Observe and Think...& try to have fun
I can say this with over 10 hours in the game by fair , it is a good remaster with some flaws I will first go throught a pros list PROS +Not to bad Graphics (Ill get to that in the Cons) +Great Voice acting +A great yet small mix of old and new content ( since this is a remaster) +If this is your first experince of the orignial Tomb Raider , them this has great adventuring replay , great puzzles that make you think and other smaller details + I love the music score in this game , can really set the mood
CONS + Now on to graphics , they are good, they somewhat hold up in 2018, but they still have some horrid bugs ( One time in the level in Grecee I was sliding down a certian part of the area and I fell out of the world) + The AI can be quite ♥♥♥♥♥♥♥♥ with getting stuck and running away ( but, thankful this does not happen as often ) + The camera can be a♥♥♥♥♥♥to you, it can also freak out by screen vibrating and other things ( not to often ) +The checkpoint system is good , it comes to when you try and save, IT DOESN'T SAVE IN THE PIN POINT PLACE YOU WERE ( I have been mad with how it doesn't work exactly work, but its a hurdle you can get over)
With that out of the way, If I was to give this game a out of ten rating. I would have to give it a 7.2/10 Its a solid remaster, with few but bad flaws. I would recommend that people would buy this game though
I never played the original (at least not yet ;) ) and I never played this remake before either so there is no nostalgic feelings towards this one and I cannot properly compare this one to the original, but I’ve heard it is a really good remake. I have however played a lot of Legend so I’ll be comparing it a bit to that.
This game holds up decently, even without the “Next Gen Content” that Legend had. The game was fun to play but at the same time a bit to slow or quite from time to time which did give it an interesting atmosphere. There are basically no comments, voice lines or dialog anywhere to be found outside of the cut scenes which I missed coming from Legend so I usually just ended up having a podcast on in the background while playing which worked out really well.
There is a story but it is for the most part just an excuse to go to a bunch of locations. There isn’t much story progression during most of the game. You basically get a bit of the plot in the beginning and then you search for some things until the last level when the plot comes back. Sort of.
Even though there are barely any comments or dialog from Lara, it is still easy to figure out where to go. Although it might take a second to figure out how. You can get some thoughts by using Lara’s journal but the thoughts you get from there are usually pretty useless or only cover the most obvious thing you already know. If you get stuck, just keep exploring and you’ll find a way. The solution is usually pretty simple.
There are a few complaints that comes to mind though. The camera is one. While it is better than Legend (I think) it still kind of goes wherever sometimes. The second thing is the lock-on aiming. It is really hard to get it to lock onto the right thing when there are multiple enemies/buttons on screen. This is especially noticeable during the final level where you are standing on a tiny platform with flying creatures above you and buttons on sides of the walls. The lock-on almost refuses to aim at anything besides the buttons in the background making it really hard to kill anything, I died a lot thanks to this. Trying to manually aim isn’t doable for combat either as you cannot move at the same time. The third issue is the flying creatures that sometimes just chain stun you. Once you have been hit you sometimes just cannot recover fast enough before the next hit, especially when there are two of them after you. Another smaller issue is the jump length being inconsistent, sometimes you can jump ridiculously far and other times you cannot reach something a meter in front of you. The last thing that jumps to mind is a very small one and has to do with there being way too much motion blur or ghosting in the background when looking around. It is kind of weird and disorienting but once you get used to it you won’t even notice it anymore.
This is a pretty “chill” game to play through with very long levels and puzzles (compared to Legend and Underworld) and took me roughly 12 hours to complete (plus an hour or so in the mansion) without much treasure hunting (except for in the mansion). I definitely recommend playing through this if you are into the pre-2013 Tomb Raider games.
In the Lost Valley, after the T-rex, you find a gear in a fountain. I'm supposed to put said gear on the 2nd level of the wheel meachanism, but I didn't realize there was a 2nd level, so I put it in the 1st one. She's supposed to say, "no" if you try to p...