Tomb Raider: Anniversary

Tomb Raider: Anniversary

.... 7. tammi, 2013 15.36
Animals running into walls
Almost every animal is running into walls and get stuck....
is it just my pc, or is the AI just really bad :(
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I've encoutered many bugs with enemies too. The fight with the much fabled T-Rex was an horribly long slog against a huge lizard that somehow got stuck around a wall. All the bats I killed have also fallen in a special physical phase where common laws of physics doesn't apply anymore. Instead, they orbit very rapidly around some random point in space, emit strange noises and simply disappear.

So I don't know whether the AI is good or not, I think it's not much more evolved than a crude sequence of: appear, see Lara, run at Lara. The game seems to have loads of such bugs though.
.... 28. tammi, 2013 1.08 
I should have said this earlier...

Vsync [ON] solved my problems with the bad AI.
Something to do with new videocards.
currently having this issue made it to the t-Rex and he is just walking in place in the middle of the arena, and if you mean turn on the fullscreen-effects f-that the motion blur gave me a headach after 30 seconds.

I stood beside the t-rex shooting it with the pistols for about 5 minutes. I was even able to walk completely around it (excluding directly in front of the head which would break it out of the lock)
Viimeisin muokkaaja on gardian06; 25. huhti, 2016 20.32
Glad to see this is still an issue 3.5 years later. XD I'll try with vsync on.
I had this problem with one of the first set of wolves. I haven't had the problem again, but at that time I was atill tinckering with settings. Haven't had an issue since, so I must have turned v-syn on? I didn't even know about this bug. Just put it down to crappy old game A.I.
The problem is that vsync causes huge performance issues.
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