Tomb Raider: Anniversary

Tomb Raider: Anniversary

Kargor Feb 12, 2014 @ 2:57pm
I can't believe I'm seriously asking this...
... is there a cheat to get past a room? A savefile editor that just ups my last checkpoint a bit further?

Thing is, I'm in "Lost Island - The Great Pyramid", in some stupid tower room that should be easy enough. Currently stuck on one platform where you have to shoot a plate as usual, get two of those birds as usual. It's the first platform where swinging-poles come out of the wall. You have to jump past the first two onto a small slope, grab the "2nd" pole, then the first, turn around, jump on the ledge, climb around the corner, jump backwards, grapple, run along the wall, and I think the next step is to jump away from the wall to another grapple.

But, most of the time I don't even hit the first slope properly. Reload, fight again, try again, burn again. Reload, fight again, try again, burn again. Reload fight again, burn because those stupid birds shoot you off the platform. Reload, fight again, try again... yeah, I did it! jump jump climb jump grapple, run, jump... into the wrong direction (jumping away from the wall rarely works for me, and with those timed things it doesn't get any better since I can't really keep wall-running while setting up the camera), so back to the start yet again. This is getting more than annoying, and it appears this isn't even the last of them...

If it would at least checkpoint AFTER the fights. But no, it checkpoints BEFORE the fights :-(
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Showing 1-15 of 20 comments
Loaded Towel Feb 18, 2014 @ 5:30am 
I had the same problem, imo it's the hardest part of the level, you have to jump as lara's moving off the edge of the platform onto the slope, the moment you start sliding, hit jump to jump to the pole. The next ones aren't half as difficult so that's some good news
Hey you can go to and you can download a save game file to get you out of that level.
The War Maiden Mar 12, 2014 @ 10:24am 
That's where I got stuck too, I have been trying to beat this game for ♥♥♥♥ing ages.
Alleycat Aug 19, 2014 @ 4:38am 
It's one of the many times where the controls are just not responsive enough to do the time trial without memorising the exact sequence you have to press on your keyboard: you have to be perfect or the second grapple will retract before you finish your jump, I was lucky to make it after a few dozen tries! NOT FUN!
Doctor Suplex Aug 31, 2014 @ 4:44pm 
It took me several tries, but I did get past that place, Just take practice.
Dare Master Oct 7, 2014 @ 11:11pm 
Oof. Yeah, I just got to this point and I am already disgusted with it. It wouldn't be half so annoying if the check point was right after you kill the harpy things, but noooo. Gotta do it again on every attempt and get randomly blasted into the lava half the time. -__-
Dare Master Oct 11, 2014 @ 10:26am 
After many many attempts, I just got through this part! I am still in shock. O_O
If anyone else is stuck on the Great Pyramid jumps, here is the best guide I found:
Nobodo Oct 16, 2014 @ 2:10pm 
Originally posted by Dare Master:
After many many attempts, I just got through this part! I am still in shock. O_O
If anyone else is stuck on the Great Pyramid jumps, here is the best guide I found:

Dang, and I thought the guys doing Mount Midoriyama on American Ninja Warrior were impressive.
Dobian Oct 23, 2014 @ 10:20pm 
I finished Anniversary a couple of weeks ago and had a helluva time on this one as well. When I googled it, I found long discussion threads on this exact same part going back to when the game first came out. It's just really unforgiving in the first place combined with the fact that you are fighting the camera and the controls on the grapple wall runs. There is one way to make it easier, you can skip doing the pole swinging and just run and jump from the corner of that platform toward the first ring and grapple it. You have to time it just right, but if you make it then it saves you time on getting to the next ring. Don't swing from the first ring, just climb up it halfway and then do a short wall run and jump to the ledge on the left, which she then slides down and you quickly jump again and grapple the next ring, Then you have to just wall run and time your jump right and hope she makes it to the next handhold. Even doing this it took me many tries to finally get there.
ViperStrike31 Oct 26, 2014 @ 1:10am 
What makes this game isn't its difficulty, but its ♥♥♥♥ed up camera and controls worse than the original 1997 game. Seriously, whoever programmed this game's controls was either a troll or satan himself, she jumps off cliffs more times than she actually registers the in game hand-holds. I'm stuck at a different spot in egypt, but I'm about to give up and demand a refund. It should be criminal to create a remake that is worse in every way to the decades old 32 bit version.
Dobian Oct 26, 2014 @ 1:26am 
There's a bugged jump to a ledge at the end of the Egypt level where she can't make it to the ledge because she bumps into a door frame. A lot of people had this problem.
amuletts Jan 21, 2015 @ 9:26pm 
This took me forever! If she wasn't so slow turning around on the pole there'd be some decent time to get there before the hoops disappeared. Unfortunately they always retracted before I got there. And like as not that slope will tip you straight into the lava. Grr. It's also not obvious that there is a second slope. It doesn't help you to do it when you've got no clue what you need to do! A walkthrough is a must, imo, and a walkthrough should *never* be a must.
Oh well, got there eventually.
Jbeavis100 Mar 31, 2015 @ 12:49am 
That room is absolute BULL, don't feel bad, I had to download a save too.
tomk1 Apr 2, 2015 @ 4:27am 
Fist time in my life downloading a save file to pass a level.
I am so sick and tired of repeating the same things over n over n over x20, then next checkpoint the samething.
The game would be fun if it wasn't for the crazy camera + the checkpoints system. I now hate this game so much.
Last edited by tomk1; Apr 2, 2015 @ 4:29am
Dobian Apr 2, 2015 @ 8:28pm 
The whole rest of the game is great, it's really just that one segment in the pyramid that's a problem. They could have fixed it easy enough by making that one ledge about twice as wide and adding like a measly two or three seconds to the time limit for each wall run.
Last edited by Dobian; Apr 3, 2015 @ 5:51pm
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