Hairball Dec 31, 2013 @ 8:51pm
So... is the difficulty bug fixed?
Seems that from checking the forum some have listed it as unfixed, while others are playing through with a higher difficulty in the manner that it is. I'm confused myself.
Showing 1-15 of 15 comments
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Dart Jan 1 @ 10:43pm 
Would like to know myself. Would be nice if this was fixed on steam version.

But judging the lack of a single ♥♥♥♥ steam and valve gives for old games, I seriously doubt it.
Last edited by Dart; Jan 1 @ 10:56pm
Der Rinderanzug Jan 2 @ 2:31am 
No, but the UFO Extender mod can fix it, and a myriad of other bugs as well.
http://ufopaedia.org/index.php?title=Enemy_Unknown_%281994%29_Extended
duanevp Jan 5 @ 10:36am 
Technically no it is not fixed because that bug only surfaced in the DOS version of the original game, the windows version doesn't have that bug and that's the version steam uses.

And for fixing OTHER bugs and limitations you want Openxcom.
Hairball Jan 5 @ 11:44pm 
Wait, so that means that it doesn't have an effect then?
duanevp Jan 6 @ 7:57pm 
Originally posted by Hairball:
Wait, so that means that it doesn't have an effect then?
You're asking if... what doesn't have an effect? UFO Extender would have an effect. Switching to Openxcom would have an effect. Neither of them, however, should actually affect the difficulty bug - which is not there in the steam version.
Feesh Jan 6 @ 10:30pm 
I used to own like 3 copies of this game. I had the dos version for ages, and the upgraded to the windows one later on. I always wondered why they didn't use the windows version instead. Ten again, I don't think the windows version supports xcomutil, which everyone should probably be using.
Hairball Jan 8 @ 6:29am 
I'm stupid and lost, I admit it. If I click play, will I have the difficulty bug kick in and screw up my game? Yes or no? :(
Nick Naughty Jan 8 @ 9:44am 
Originally posted by Hairball:
I'm stupid and lost, I admit it. If I click play, will I have the difficulty bug kick in and screw up my game? Yes or no? :(
There are two launchers for ufo defense, dos launcher and a windows version.

If you use the windows launcher the bug is fixed, however if you are running windows 7 you have no choice but to use the dos version where the bug isn't fixed.
Last edited by Nick Naughty; Jan 8 @ 9:44am
Hairball Jan 8 @ 6:18pm 
I'm on 8. How do I know or set which launcher?
Hairball Jan 8 @ 6:19pm 
And thanks for clarifying :)
Nick Naughty Jan 9 @ 1:19pm 
Originally posted by Hairball:
I'm on 8. How do I know or set which launcher?
Not sure about 8, but if dos appears then you are using the one with the differculty bug in it.

The windows launcher was more for xp.

Openxcom is a great way to get round the problem, and its a great little emulator with lots of added options, its just a shame my paranoria doesn't allow me to use it and I wish 2k implemented on the game for my own peace of mind.
Hairball Jan 9 @ 7:12pm 
Thank you!
Mothra Jan 16 @ 5:56pm 
I'd also really, really recommend XComUtil. Fixes every issue with the game, and gives you the option to make some changes, if you want (but you don't have to).

It's pretty much the only way I can play the game now.
thelog May 25 @ 7:18pm 
This game will never have an offical patch. Util doens't fix every issue though The bug that instantly spawns another alien battleship to attack your base after you have destroyed is still in the game. Even Sebs ufoextender couldn't fix that one. openXcom will hopefully have fixed that one though.
Last edited by thelog; May 25 @ 7:20pm
Retroburn Jun 8 @ 10:00am 
Try OpenXcom: The open source mod aims to fix several of X-COM: UFO Defense's most prominent bugs including:

"unding overflows, disconnected facilities, broken proximity grenades, floating soldiers.

Here's the article (with links pointing to the OpenXcom official site):

http://imbacore.blogspot.com/2014/06/OpenXcom-Developer-Announces-That-v1.0-Coming-Soon-XCOM-X-COM-UFO-Defense-Enemy-Unknown.html
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