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tftd is more difficult and you can get into dead ends when you do the sience in a wrong way.
Btw, I have a Humble Bundle key for the pack, if you want to talk about trade it ;)
If you choose either game make sure you get OPENXcom for it since it fixes many of the balance, bug and new system problems they still have. For UFO it also adds a bunch of Quality of Life features they put into TFTD i.e being able to open doors rather than ahving to walk through them.
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This is a link where you can look it up further and find OpenXCOM
http://www.ufopaedia.org
Also, I highly recommend OpenXCom. It fixes the gamebreaking bugs and adds a lot of mutators to toy with, plus it runs natively in Windows. It supports both UFO and TftD, with an easy switch in Mods under Settings.
Three things:
(1.) It is a complete rip-off from UFO Defense - as long as we can call "rip-off" a product made by the same company - with but only some different layout, as well as fuzzy equipment names.
(2.) Fuzzy, entangling names of things. I could most hardly get what is what in this game, solely through analogy with UFO Defense.
(3.) Conceptual problems:
- granades under water fly just as they would in the air
- flying submarines that can pursuit each other roaming all around the globe, including continental skies, yet have no airborne weaponry and are able to dock only underwater or at the very shore.
- the game includes some additional complications: there are weapons that work only submerged, while missions happen both on the ground as well as within the blue depths below
- missions may get monotonous since they are usually big, especially the ships which happen to be just humongous.
If you have special sympathy to play Terror from the Deep, wait until OpenXcom provides decent feedback for it.
Apocalypse itself seems also a bit inopportune product, so actually long time after UFO Defense it is futile to look for a worthy sequel.
If the developers wanted to include both air-ground and water environment, they could merge aspects of both UFO Defense and Terror from the Deep into one game, in sort of management of two simultaneous worlds dedicated to each of these aspects; represented for example by separate specialized bases. I hardly have any doubts, yet, that such game would be extremely complex and difficult, thus futile to be released with aspirations to major success. Noticing that, the gameplay would need to be severely simplified, primarily on the geoscape level. That would entail creation of a completely new system.
As much as I heard both in this thread and on the Ufo Defense forum that UFO is the best between the 2, I'm still playing this one too just because of the underwater stuff, I love underwater stuff, my favorite game of all times is Bioshock 2. (1 is nice too but I think it's one of the rare games where the sequel is better in every way instead of getting worse, sad how rare this is.)
Thumbs up, even though I can hardly say whether this would be my type of play.
Well, there are other prominent examples, such as Fallout 2, System Shock 2, Warcraft 2, Diablo 2, Mortal Kombat 2. Many great classical games that are sequels rock the boat until this day. With UFO Defense it is different, even though there are people that try to like Terror from the Deep. However, in case of importance and being a groundbreaker, the originals often matter more than their more improved counterparts released later.