2 din 3 oameni (67%) consideră această recenzie folositoare
Where to begin... In the beginnging of this franchise (The first Two Worlds), I wasn't looking for much, but just a fun game to play, and that's what I got, while getting much, much more, with good and bad things. At the beginning of buying the game, you expect to install and play, but what you get is a ♥♥♥♥ing resume to fill out before you can even witness the menu. It was a bit confusing to me at the time, but I was able to figure it out, and get to playing the game. It was a positive experience, while not being a very well made game (I'll leave out the details since i'm talking about the first one while reviewing the second), the concept and the game-play made-up for it. It starts off with an open, beautful world that you can do what you please almost as soon as you get into it. It was a fun, detailed, and diverse in some ways. Overall, it was worth the experience.
With this game, I couldn't waste any more of my time.
The development is amature to give it the most positive rating. The controls are a pain to manipulate because it's laggy and annoyingly slow in other ways, like I said before, the art and design of many things, mostly in the inventory/character screen is poorly done, and very slapped together, as if a picture was taken of an object, then sized down for the game to be used as the "art" for the items. Right at the beginning the game wouldn't even start-up for seemingly no reason at all, which could have been problems that don't have anything to do with the game itself, but it certainly wasn't Steam, because every other game that I tried to open worked fine. After I finally got it working, another resume type DRM fill-out form popped up again, aggitating me to fill it out JUST TO PLAY THE GAME I JUST BOUGHT. I fill out WHERE I LIVE, just to play a game that I paid $5 for. As soon as I start, I'm put into this rediculously boring cutscene that is cheezy, close to pointless, overly drawn-out, and doesn't even have good quality sound. Then, when It's fianlly over, you find yourself where it left off just to run behind a woman for a good minute until you are cut off with another boring, cheezy cutscene that partly doesn't make much sense. Then you continue to move on after looting the dead guards for stuff you can't even use for some ♥♥♥♥♥♥♥♥ reason (not to mention the poor art design and inventory system), only to be stopped AGAIN to chat while trying to escape a heavily guarded castle to talk about things like,
"Some gave their lives for the information we have about this place." Okay, is that why we are stuck in a spot where there's "Supposed to be a door here", only to find out all you had to do was pull a lever right above it right above the stairs, which turns out to be a hidden pathway?? So much for the lives lost for this, "plan" that you've divised to rescue me, for some reason. But we haven't talked enough so lets talk a little bit more then as you follow your rescuer, play another cutscene where you stand on the beam going across the throne room of the king that you're rescuing me from.
"Yeah, instead of escaping lets watch what happends in the throne room where we could easily be seen."
Sure, whatever. Later you continue into the next room across the beam above the trone room to chat even more, then keep running directly into a room that is heavily guarded only to run SHOCKINGLY run into a "tough" evil warrior that you watch fight one of your rescuers in ANOTHER cutscene. Because I play this game to watch a movie, not play a game! Why would I fight him when I can watch someone else fight him? Wait, what? When the hell do I get to fight and play this stupid ♥♥♥ game!? Whatever, lets sit and watch a lame, obviously choreographed, pointless fight scene only to start running again twords a teleporter with a wizard ally then run into another cutscene (This whole damn beginning might as well be one long cutscene!!) to be ambused by archers on the same beam we crossed to get to this point, that then kill the wizard and suddenly stop shooting arrows at there enemy for no reason, only to continue AFTER the cutscene, now shooting at the prisoner they were just told not to kill!!
I might as well copy and paste the word "cutscene", just to save time since i've typed that word out 8 times now!
Getting back to the game, you start running from the guards to escape and can't fight them since you couldn't take the other guards armor and weapons, and even if you could, you wouldn't be a high enough level to wear/use anything you got from them. I stopped playing at this point and just watched a walkthrough, since that WOULDN'T BE ANY DIFFERENT from "playing" the "game" yourself. You find your rescuer waiting for you to follow then begin running away from the guards into the dungeon only to get separated from eachother through a bar gate falling. Then the guards vanish and are no where to be seen. (Why wouldn't there be a way to LIFT IT? Where did the guards go? Why am I still playing this game? Oh right, I'm not. It's just watching a video of it in fullscreen isn't much different.) You're told to pick the lock of a door nearby, which is when you learn how to pick-lock apparently, then, for some reason, swim your way to the next segment.
There is just SO MUCH idiocracy in this game that it's opintless. It's boring, and a drag to play, and I'm not going to keep writing this reveiw, because I think the readers understand my point:
DO NOT BUY THIS GAME. It is NOT worth the 5 DOLLARS that I spent on it, much less the normal $20...