1 person found this review helpful
So my first impressions of this game are pretty good so far. It's a vast improvement over the 1st in both gameplay and acting but even then the combat is fairly easy to grasp but tricky to to actually do when fighting more than one enemy. It's been set in a beautiful world however filled with different types of enemies and some side quests to keep you entertained should you decide to do them. I enjoy watching the clips which are well animated and sword fight early on in the game between an Orc and armour clad Knight was pretty entertaining to watch thanks to the way it was animated.
The voice acting is good in some places and not so good in others with the main character neither being the best or worst of the lot but in the long run he talks in a grumpy whisper ALL the time with little or no emotion shown in his lines and, truth be told, listening to him speak caused me to turn on subtitles and skip the dialogue.
Which leads me to my next issue. The Subtitles are poorly written, whether or not this was done in some kind of translation or just by sheer lack of proofreading what is actually said is sometimes a little different to whats written. This wouldn't be a problem if not for the grammer and placement issues I noticed so even though the actors make perfect sense the subtitles sometimes don't.
RPG's like this need a strong world to back it up, one that looks good and encourages me to explore and yes it is absolutely beautiful and the enemies in it are often well animated and nice to look at (all except the Groms which annoy me) but I felt no drive to go exploring too far off the road for fear of the extremely tough enemies that randomly plague the wilderness. This game has no leveled zones and, unlike Skyrim on consoles, the world does not level with you. At level 2 you could fight something very capable fo turning you into mince in less than ten seconds so choose your battles wisely. The first town you start in is located in the Sahvanna which is nice and has some enemies often not seen in RPG's like Baboons, Rhinos and other such enemies.
Combat is easy to pick up. You learn it step by step in the tutorial sections so if you cant block from the get go, worry not because you still need to learn how. Melee comes first then Archery and finally Magic which people (including me) say is a strong point in the game thanks to the customizable spells. Archery and Magic are all auto aim but Melee is a different story, You need to think tactically to some degree though most enemies are a hack and slash affair.
What surprised me was the stealth system of the game. You can sneak up behind enemies and stab them in the back with a pretty simplistic animation but this only works on humanoids so far as I know. Though I did notice a fair amount of enemies seem to be have their backs turned in the worst places such as beside a cliff. Why would you be staring into a wall of rock when your back is so exposed to an assisination from behind. It's alnost like they invite you to get that free kill!
So there's a variety of crafting skills from alchemy to blacksmithing which work but its really hard to explain their function. Lockpicking in this game is quite simple but rewarding and the minigame used to pick the locks is both easy but clever.
This game has a really good soundtrack. The ambience to the scores during cutscenes are great in my opinion and really bring something good to this beautiful world filled with boring people. You can even buy an intrument and some song sheets though I never got to see if you could play them or not as I wasn't wasting money on it.
As I play through the game I plan on adding more to my review.