Posted: March 21
Tbh I went into this thinking this game was going to be terrible. Hearing about the 1st was like reading a good horror novel. Many stories all with terrible outcomes and pretty much a constant census....it was a beyond crappy Elder scrolls copy. Naturally with that mass of "don't do it" you would think it's sequel wouldn't be that much better....apparently that was incorrect. Everyone said this was a light year jump compared to the last. Never played the 1st so I wouldn't know but I can say whole heartedly this is a good game. Even though I couldn't verify my code to start the game for a day or so (until I learned Norton was blocking stuff), even though this game lagged at the very start at the dungeon section (updated drivers? idk just started running smoothly after that even though the drivers were for hardline optimization...) and even though for some reason I couldn't skip the start up intro a few times....even with all those headaches this game has turned out amazing. Magic system was confusing as fudge but it's pretty sweet, pretty large world, dialogue is quite funny, quests don't seem too mundane and not a single gameplay issue really (aside for a few slow downs a few mintues ago and a brief freeze.) Overall I think this is a very good game.
Best way to sum it up would be to compare it to....Saints Row. Two Worlds 2 is the Saints Row to Skyrims GTA. Pretty sure I didn't world that properly....but what I mean is Two worlds is like Saints Row while Skyrim is GTA. It's not as refined and polished as it's competition and not fully as serious and more cartoony BUT that doesn't mean it doesn't have it's own fun and uniqueness about it.