Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

View Stats:
sarahcat May 11, 2014 @ 8:56am
holy ♥♥♥♥
my post history is the cringiest thing ive ever witnessed
Last edited by sarahcat; Nov 27, 2016 @ 9:35pm
< >
Showing 1-15 of 20 comments
What video card do you have?
Drivers?
What Driver version I meant, sorry.
Driver version.
Not the package.

If you don't know the version then I suggest you uninstall your current ones and download the new 14.4 driver version from AMD.

http://support.amd.com/en-us/download/desktop?os=Windows+7+-+64#amd-catalyst-packages

http://support.amd.com/en-us/download/desktop?os=Windows+7+-+32#amd-catalyst-packages


The first is if you have a 64 bit OS, second is for 32 bit.

You only need one of them.
Last edited by MrMuffinz ʕಠᴥಠʔ; May 13, 2014 @ 5:21pm
Remember, you only need one of them, so find out your OS bit-rate first.
32bit or 64bit.
Was just making sure.
Try veryfing game cache.

Right click CSGO in Library

Properties

Local Files

Verify Integrity of Cache



Sid4G May 14, 2014 @ 1:45am 
You probably have wrong interpolation settings like 90% of cs players, and have set the numbers to the same values as your favorite LAN player. Google about it and maybe it will help... Maybe :X
How about your internet connection?

When you play are there others in your house on it?

Does it spike when others are one?

Is your ISP throttling your speed?
OP gonna tell you this now, after you excede your monitors refresh-rate and start tearing as badly as you are at 300 fps (as its impossible not to be without a 300hz monitor) you can expect what are called stutters due to the amount of frames literally flying off the buffer.

You can turn on triple buffered Vsync and use 60 fps for your most likely 60hz monitor. Also triple buffering is around 0.16 ms of input lag that is so fast your mind nor arm could ever register this input lag (you need a machine to notice it). Double buffering is around 0.58-1.2 depending on the monitor hence why with double buffered Vsync will you get input lag.

The refresh-rate of a monitor is the physical limit to which it can display frames per second before the next one sent off the buffer before it has a chance to sync to the refresh-rate then tears. Screen-tearing happens when one excedes thier refresh-rate in your case its also giving you the old stutter problem too.
Last edited by Here Kitty Katie <3 針目縫 <3; May 14, 2014 @ 1:06pm
Oh yeah duh.

Your FPS is off the charts, you should definitely look to Vsync.

It will limit your FPS and slightly your aim, but if you are getting stutters this bad, it's a good trade-off.
BlueDog Jun 4, 2014 @ 1:35pm 
im having a similar issue since the last 2 weeks - anyone have suggestions?

i74770k@4ghz, gtx 780, latest nvidia drivers... cant be a hardware issue right?
i have about 30mb down / 10mb up connection

the lag /stutter occurs about once every 30-60s, the screen freezes for about 0.5s and is gamebreaking
JDXT Jun 4, 2014 @ 1:36pm 
Looks like abm servers being ♥♥♥♥ like they always are.
Originally posted by BN:
Looks like abm servers being ♥♥♥♥ like they always are.
I never have these problems.
JDXT Jun 4, 2014 @ 6:56pm 
Originally posted by MrMuffinz:
Originally posted by BN:
Looks like abm servers being ♥♥♥♥ like they always are.
I never have these problems.
Strange
https://www.youtube.com/watch?v=1sNzJUy2Xsw
Its always like this for me.
What is your ping?
Are you downloading anything?
Watching videos?
Anyone in your house using internet?
< >
Showing 1-15 of 20 comments
Per page: 15 30 50

Date Posted: May 11, 2014 @ 8:56am
Posts: 20