Oblivious Oct 7, 2013 @ 3:22am
Elderscrolls turning into an open world sandbox?
The way this game is going, Elderscrolls is just going to be one of those goofy freeroam sandbox games like saints row. where the story doesn't really matter, its just there to cater to idiots.

I want an RPG, my actions should have consequences.
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J3X Oct 7, 2013 @ 3:25am 
It is quite hard to make a balanced MMO where all the players actions have consequences.

The only MMO who managed to do it I know of is EVE Online.
Oblivious Oct 7, 2013 @ 3:26am 
Im not talking about the MMO, im talking about the single player expereince
kellydeanimator Oct 7, 2013 @ 3:28am 
Why live someone else's story when you can make your own ! oh unless you havnt got an imagination :-)
afederowicz Oct 7, 2013 @ 4:05am 
While this is a great idea, have you considdered that you can actually create, or combine mods in SKYRIM to produce essentually what you are stating you want... What you are claiming does in fact happen, but does not comprise the total of what modding does to any game. What other people do does not include you at all, because SKYRIM is a single player game, and you can not therefor claim that what other people are doing inside their games is somehow effecting you in a negative manner. What you have here is freedom, but you are CHOOSING to knock it, and make this incredible game into something it just is not. Enjoy your rigid unmoded game, and leave those of us who prefer more creativity of iterpretation alone. You can fine other games like TWO WORLDS 2 that have frozen out mods all together. All that does is make the game die after one playthrough, because anyone with some intelligence is going to get bored with it pretty fast.
Last edited by afederowicz; Oct 7, 2013 @ 4:08am
Dhalrog Oct 7, 2013 @ 5:42am 
I agree with afeferowicz, but I did like the morality thing they done in fallout good deeds = +karma etc
tinywars Oct 7, 2013 @ 5:42am 
I'm sorry what? The Elders Scrolls is an open World sandbox chap.....The story has always been crap the enjoyment is what you can do all by yourself. For me so much more needs to be open such as an Evil option and more choice for outcomes to missions. I am sick to death of playing the good guy the holy hero all the time. In future games i do hope and it has been suggested that we will get more in way of choice. One thing which now holds this title back is if they do what they did with Skyrim and make it to the best of a consoles ability and not a Pc grade game then port it to the consoles.
Sierain Oct 7, 2013 @ 5:46am 
Well, it's kind of the point of the game to be able to roam freely and do whatever you want. All the quests should be optional. That's a bit how it is in Skyrim, but I think Morrowind totally nailed it.

But like you said, the actions should have consequenses. You can't fail in Skyrim and the world doesn't really react to your actions. It feels alive for a while, but gets very scripted and dead after a while.
Digstar Oct 7, 2013 @ 6:24am 
Originally posted by Oblivious:
The way this game is going, Elderscrolls is just going to be one of those goofy freeroam sandbox games like saints row. where the story doesn't really matter, its just there to cater to idiots.

I want an RPG, my actions should have consequences.

"The way this game is going" It's actually been around nearly 2 yrs with 3 DLCs so it won't be going anywhere it hasn't already been with the exception of player made mods. Maybe a linear RPG game is more your thing like Dark Souls.

As far as Skyrim & SRow go. They are both fun games and I'm not sure why a detailed spoon fed linear story makes you any less of an "idiot". In Skyrim you create your own story.
Quabble Oct 7, 2013 @ 7:44am 
Lol @ people saying he wants a linear game. What he is saying is he would want the games to be more like The Witcher 2. You can still fit a good, RPG story into a sandbox game.
Charlemagne Oct 7, 2013 @ 7:57am 
Well you can stick to the main quest, and there's your linear game. The main quest does have impact in the world but not enough to ruin the chances of going on playing after completing it. And you also have the option of ignoring the main quest and just going down another path, this helps a lot for replayability. Instead of going to Whiterun right after Helgen, killing the dragon etc. you can throw everything to the wind, head to Markarth and establish yourself there, or you can make a beeline for Riften and concentrate on the Thieves guild adventure. This isn't much different in all TES games (and in Fallout 3 and NV) and it's what is great about them.
Last edited by Charlemagne; Oct 7, 2013 @ 7:57am
Oblivious Oct 7, 2013 @ 8:00am 
when did i ever say the word linear? I'm saying, at which point does the game go from Free-roam RPG to Freeroam Sandbox.
Vahlok Ro Tiid Oct 7, 2013 @ 8:08am 
What troubles me as with any MMO, is the invasion of BOTs. Folks who exploit an open door via the game client to incorporate "farming" programs which in effect destroy/corrupt/ruin a dynamic game economy. With the advent of more sophisticated BOTs, they're difficult to detect and many times I've witnessed how they complicate dynamic game events. (causing an upscale of enemy spawns & difficulty that's unnecessary).
That really screws up game play.
tinywars Oct 7, 2013 @ 8:34am 
Sorry chap we are talking singleplayer not that insult to the core fan base which is the MMO. oBLIVIOUS THE JOY HERE IS THAT ONLY A SINGLEPLAYER CAN OFFER SO MUCH.tHIS IS PROVEN BY YOUR POST,YOU DON'T SEE IT AS AN OPEN WORLD SANDBOX WHERE AS I DO. tHE MAIN STORY HAS ALWAYS BEEN THE SIDE SHOW. The freedom is what most of us enjoy though as i said in my first post it's a feedom to a point but still don't hate fellow fan enjoy,hate ESO. Sorry cap attack mid way through..I'm far to lazy to re write that all over so enjoy the madness.
Last edited by tinywars; Oct 7, 2013 @ 8:34am
Vahlok Ro Tiid Oct 7, 2013 @ 8:50am 
I play both single player and MMOs.
Sorry if I assumed the term Elder Scrolls (mentioned by the OP) refered to the MMO being released next year. Some confusion on my part. Yes, I agree .. there is an enormous difference.
supermegasupermega Oct 7, 2013 @ 9:52am 
I wish my actions had more consequences but Elder Scrolls (Skyrim included) has always been about freedom I think. Plus allowing player to create their own mods, quests, items or even entire worlds within the game is probably a pretty big selling point.

I also like Saints Row but it doesn't seem to have the replayability that Skyrim does. There seems to be more to do in Skyrim especially when it is easy to open up the CK and change something if you don't like it.
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Date Posted: Oct 7, 2013 @ 3:22am
Posts: 21