rubble duck 6 Eki 2013 @ 12:10pm
nexus
i am the basic member. do i have a limit of mods i can play at once. and do more mods cansel some mods out. sorry for the spelling
19 yorumdan 1 ile 15 arası gösteriliyor
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DrewReaLee 6 Eki 2013 @ 12:10pm 
There's a limit of 200 mods I believe.
MikuCore 6 Eki 2013 @ 12:12pm 
there is no limit, only that you pc has... and no nexus mods limit
rubble duck 6 Eki 2013 @ 12:13pm 
ok thanks trying to figer out why did some of my mods was not working. at one time i had abut 10 mod. and my fav one was not working.
DrewReaLee 6 Eki 2013 @ 12:14pm 
Just looked it up that Skyrim not Nexus has a 255 mod limit. Should be more than enough right? How many mods can one have?
Vahlok Ro Tiid 6 Eki 2013 @ 12:16pm 
The only real problem with all that is compatability issues between mods.
rubble duck 6 Eki 2013 @ 12:17pm 
i have 7 mods from nexus and my fav is not working
MikuCore 6 Eki 2013 @ 12:18pm 
check its requirements again
garyrobinsonjr 6 Eki 2013 @ 12:35pm 
on steam unlimited number of mods but some mods don't work together
garyrobinsonjr 6 Eki 2013 @ 12:35pm 
thats the only limit
Rider 6 Eki 2013 @ 12:50pm 
What mods do you have and which one is not working?
rubble duck 6 Eki 2013 @ 1:47pm 
harvest overhaul does not work when i have a lot of mods on all mods from nexus
Hamsterbytes , bits and nibbles 6 Eki 2013 @ 3:48pm 
DrewReaLee tarafından gönderilen ileti:
Just looked it up that Skyrim not Nexus has a 255 mod limit. Should be more than enough right? How many mods can one have?
Yes that is the limit, but there are lots of mods I like to try beyond that 255. I believe that Wyre Bash is suppose to be able to combine mods so you can then add more up to that limit again.
Dr. Shocks . DO 6 Eki 2013 @ 4:25pm 
henryberube tarafından gönderilen ileti:
harvest overhaul does not work when i have a lot of mods on all mods from nexus
Not all mods play nicely together.

Do a lot of research on your mods before comitting them to your mod list.
Allyden 6 Eki 2013 @ 4:43pm 
But there are many replacements that not necessary have a .esp file for work. They're placed into mesh or texture folders. Do they count forward as mods too?
Hamsterbytes , bits and nibbles 6 Eki 2013 @ 4:45pm 
Allyden tarafından gönderilen ileti:
But there are many replacements that not necessary have a .esp file for work. They're placed into mesh or texture folders. Do they count forward as mods too?
They don't add to count in my data files, but they do show up.
En son Hamsterbytes , bits and nibbles tarafından düzenlendi; 6 Eki 2013 @ 4:46pm
19 yorumdan 1 ile 15 arası gösteriliyor
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