rubble duck 2013年10月6日 12時10分
nexus
i am the basic member. do i have a limit of mods i can play at once. and do more mods cansel some mods out. sorry for the spelling
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DrewReaLee 2013年10月6日 12時10分 
There's a limit of 200 mods I believe.
MikuCore 2013年10月6日 12時12分 
there is no limit, only that you pc has... and no nexus mods limit
rubble duck 2013年10月6日 12時13分 
ok thanks trying to figer out why did some of my mods was not working. at one time i had abut 10 mod. and my fav one was not working.
DrewReaLee 2013年10月6日 12時14分 
Just looked it up that Skyrim not Nexus has a 255 mod limit. Should be more than enough right? How many mods can one have?
Vahlok Ro Tiid 2013年10月6日 12時16分 
The only real problem with all that is compatability issues between mods.
rubble duck 2013年10月6日 12時17分 
i have 7 mods from nexus and my fav is not working
MikuCore 2013年10月6日 12時18分 
check its requirements again
garyrobinsonjr 2013年10月6日 12時35分 
on steam unlimited number of mods but some mods don't work together
garyrobinsonjr 2013年10月6日 12時35分 
thats the only limit
Rider 2013年10月6日 12時50分 
What mods do you have and which one is not working?
rubble duck 2013年10月6日 13時47分 
harvest overhaul does not work when i have a lot of mods on all mods from nexus
Hamsterbytes , bits and nibbles 2013年10月6日 15時48分 
DrewReaLee の投稿を引用:
Just looked it up that Skyrim not Nexus has a 255 mod limit. Should be more than enough right? How many mods can one have?
Yes that is the limit, but there are lots of mods I like to try beyond that 255. I believe that Wyre Bash is suppose to be able to combine mods so you can then add more up to that limit again.
Dr. Shocks . DO 2013年10月6日 16時25分 
henryberube の投稿を引用:
harvest overhaul does not work when i have a lot of mods on all mods from nexus
Not all mods play nicely together.

Do a lot of research on your mods before comitting them to your mod list.
Allyden 2013年10月6日 16時43分 
But there are many replacements that not necessary have a .esp file for work. They're placed into mesh or texture folders. Do they count forward as mods too?
Hamsterbytes , bits and nibbles 2013年10月6日 16時45分 
Allyden の投稿を引用:
But there are many replacements that not necessary have a .esp file for work. They're placed into mesh or texture folders. Do they count forward as mods too?
They don't add to count in my data files, but they do show up.
最近の変更はHamsterbytes , bits and nibblesが行いました; 2013年10月6日 16時46分
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投稿日: 2013年10月6日 12時10分
投稿数: 19