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If you think it's a boring game then it's probably not for you, there's no way to fix that. Try mods if you want.
First off, turn off your quest markers if you don't want them. You don't even need a mod, just uncheck the quests and their markers won't show up. Just use your map to figure out where to go. Next, stop waiting for people to tell you where to go, just go set off in your own direction. This is a roleplaying game, not a follow-the-narrator adventure game. Decide on some goals for your character, or just start wandering around until you find something that strikes your fancy.
There are actually very few fetch quests in the game, compared to earlier TES games. If you don't like fetch quests then just don't do them. Yeah, the main questline has two fetch quests, but there is no rule that you must do the main quest if you don't want to.
Turn the pointers off. Floating pointers can easily be disabled in the settings. Normal pointers can be avoided by deselecting quests. Or you could turn the HUB completely transparent, or you can disable the compass by changing a setting in the SkyrimPrefs.ini file.
But anyway, the point of the game is that you can and should wander of and not finish quest after quest in chronological order.
I’ll give you this though: it would have be nice to have one setting that removed the pointers, crosshair and compass with one mouse click.
By that he don't need to go back and tell he has eliminated anyone, and he can just have one thought in the head...shoot first....ask question later :)
In a way is it sad that every gamehouse put RPG on their games in order to make the game sell to a bigger audience. Most of the game sold under the RPG label are far from what RPG is.
They put in some abilities, and by that the RPG are opened up....how wrong they are.
RPG, in its original form is games like Elder scroll serie....where you start out as a prisoner/farmeboy/orphan, and by exploring and doing task raise to power, and even save the ""World""
RPG, are NOT action game....RPG are about living in a world where you have opertunities to live out some fantasy...it can even be about exploring yourself...investigating.
When it comes to repeating/dullness of the game, then let me ask you;
When do you wake up un the morning ...is it steady?
When do you eat Breakfast in the morning...is it steady ?
When do you go to school/work...is it steady?
What do you do on school/work...is it steady?
When do you arrive home from school work....is it steady?
When do you eat dinner...is it steady?
When do you do your homework/housework...is it steady?
When do you start watching TV at night....is it steady?
When do you go to bed at night...is it steady?
In short, life is a long chain of repeating events, so I assume you also will find life dull.
I do agree with you in terms of setting, though, Morrowind was probably the most interesting province with the most character.
Many people hated the fact that you had to look for a location and ask for help - to me, that made the game.
Thanks in advance.