Skyrim and Choice
It's possible that the reason I'm replaying Skyrim yet again is that maybe I want to expect that my choice or say in a matter holds weight, holds meaning towards the end of a long adventure. Extra Credits started doing episodes on agency and the illusion of choice and I have to say, yes , I agree with them.
After defeating Alduin (where the victory felt hollow to me), killing Miraak and Harkon, everyone still treats me with a resounding MEH. I never join the Stormcloaks or the Empire because I'm rather tempted by Clavicus Vile's offer to kill off everyone so there'd be no one left to fight. Bam, no more fighting.
Did I catch Bethesda trying to create the illusion of choice but failing miserably? Or is it because there's a lack of consequence I'm detecting faintly? Does Skyrim have enough choice to make it feel like what you choose has agency?