Titanium147 2013년 6월 18일 오전 8시 17분
the Bloodskal blade
ive been disecting this pain in the ♥♥♥♥ sword to see how it works and i think i may be able to mimic it onto other weapons. for anyone whos doin the same please talk here
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Kelvy 2013년 6월 18일 오후 6시 02분 
Go to search box you will find all your answers, your stamia bar(green) must be full for each stroke. I started at right hoz. red bar aim at centre, swing right to left etc. There six locks I think to open, you will know when it works.
Titanium147 2013년 6월 19일 오전 10시 31분 
im talking about using the creation kit to make a weapon to have the same effect
Paint Drinker 2013년 6월 19일 오후 12시 56분 
It sounds easy enough, just find the scripting for the energt wave and place it into the properties of another weapon via the creation kit. Would be cool to see it on a bow or daggers.
Onion Knight 2014년 2월 26일 오후 2시 04분 
I've recently started trying to do the same thing. I am having trouble pinpointing the ID for the effect to copy it. If anybody else has find it, it would be appreciated
zeromaveric 2014년 2월 26일 오후 2시 22분 
i'm looking at it right now, and seems that you need to copy the DLC2BloodskaalProjectile01 data, and when you edit it, look at Default Weapon Source, and point it to your modded weapon you already created. question then is, judjing by the weapon itself, is having the projectile embedded into the sword, since all it has there is a ProjectileNode and PerceptionCondition for its values
RangerChad 2014년 2월 26일 오후 5시 06분 
There is already a mod for it on the Nexus and I think I saw it on the Workshop.
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게시된 날짜: 2013년 6월 18일 오전 8시 17분
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