Wrye Bash Question
I think I understand it correctly but wanted some verification. Once bashed I can safetley uncheck the mods that were bashed aye?
edit: Using mod checker I also ran into this.
This is a report on your currently active/merged mods.
Following mods are active, but could be merged into the bashed patch.
Mods with non standard TES4 versions
Following mods have a TES4 version that isn't recognized as one of the standard versions (0.8 and 1.0). It is untested what effect this can have on the game, but presumably Oblivion will refuse to load anything above 1.0
• Deus Mons.esm: 0.85
• EveryVampireEyesGrow.esp: 0.85
• Lorecraft - Vanilla.esp: 0.85
• NeV-P_ExtremeMaterialsWAddon.esp: 0.85