The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Cashondeliveri Jun 14, 2013 @ 12:01am
Stat Distribution for occassional magic users
I've played Skyrim with several characters now, but never gotten into magic at all (always warrior or thief skills, well, except enchanting) I'm wondering any experienced mages can tell me how much magicka i need to invest in when leveling up to be effective at magic. Playing with deadly dragons mod and legendary difficulty btw.
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Big Boom Boom Jun 14, 2013 @ 12:23am 
Do you have any mods affecting magic at all? If you only have vanilla concerning magic, just get 4 pieces of -25% magick cost on any particular magic skill and you're set. No need to get Magicka. Impact + 0 magicka cost = insta win, maybe not if you choose to give Dragon stagger resistance/immunity.
shiva7663 Jun 14, 2013 @ 12:51am 
You might want to make your first run at extenssive magic use at a lower difficutly level, until you become comfortable enough with it to crank it back up again.
Anvos Jun 14, 2013 @ 2:08am 
Depends on what you mean by ocassional.

If you mean like a spellsword (classic medium/heavy armor version not those leather/fur wearing noobs you'll find in dungeons) I'd say only invest in 1-2 trees of magic (I don't count enchanting as magic but craft skill) with resoration being one of them and onehanded being your primary weapon tree where you stick to one type to save perks.

Personally I'm preferential to aiming for bonus to magicka regen on enchanting equipment.
Last edited by Anvos; Jun 14, 2013 @ 2:11am
Cashondeliveri Jun 14, 2013 @ 3:36am 
Have no magic mods. Four pieces of -25% magicka cost very much seems like an exploit to me and i don't think i'll be comfortable doing that. The rpg mechanics of bethesda games are notoriously unbalanced and even when you're not playing like a pure powergamer (i'm sorta one, but prioritize several other things, like not playing with a helmet cause i like to see my pcs face), there's still a million ways to become overpowered in this game, and that's no fun. When it comes to crafting I've decided not to use skills, potions or items that boosts other crafting skills and not use any items at all that fortify restoration. Despite those rules i've set for myself it still seems sneak is about to become way to overpowered tho (first time i've really used it).

All that being said i'm still playing a warrior/thief type character, but looking to mix in some magic this time. Several spells interest me. Like paralyze (or mass version), invisibilty, maybe some destruction for fun, restoration for easy healing and other things i may wanna try out.

Love to hear from people with some experience regarding this. Particularly those who play on difficulties above adept and stay away from serious exploits.
Mr. J.D. Gumby Jun 14, 2013 @ 6:26am 
If it you mean "toss off a spell" every now and then during a fight, or mainly just to start the fight, check the wiki["http] for the levels and costs for the biggest spells you think you wantl and aim for at least half that (because you'll definitely want the rank cost reduction perk for them, and the cost reduction based on your skill level should leave you a buffer against minor drains or give you a lower time 'til your next cast).

If you mean "fire off spells as often as you attack", you'll definitely want a lot more than that.

In either case, since you'll be a hybrid, you should probably avoid Master spells (such as Mass Paralyze) - they take both hands and root you for their 3-second cast times.
Last edited by Mr. J.D. Gumby; Jun 14, 2013 @ 6:31am
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Date Posted: Jun 14, 2013 @ 12:01am
Posts: 5