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Still no 64 bit version of Skyrim?
I was recently playing the beta patch and noticed that we are still bottlenecked by the 4GB Ram limit that causes the game to crash for those of us who mod heavily. There's no real excuse why we are limited to 4 GB of RAM these days. 64 Bit and 5+ GB RAM along with multi-threading for CPU's (because it's 2013 and we've had dual cores for years now and quad core is becoming standard) would fix a whole ton of issues with Skyrim. It's nice to see you are still patching, but Gamebyro is crippled future wise if you don't end up adding multi threaded and 64 bit versions. It's 2013, not 2007.
Last edited by Marked One; Mar 6, 2013 @ 12:47am
Date Posted: Mar 6, 2013 @ 12:43am