The Elder Scrolls V: Skyrim
Looking for ENB help
I have recently discovered the ENB series for enhancing the graphical elements of my game. The thing is I have found some presets that just don't really fit what I am looking for. Either they end up being too cartoony or just too washed out. I have just updated my blog to list all the relevant information about what mods I use and I have also started a photo album to show some of the graphical quality I am getting after going throught the optimisation guide that I found on the Nvidia website.

This is the link to my latest blog entry

http://my.opera.com/jake80/blog/2013/02/23/my-skyrim-adventure

If anyone has any ideas as to what ENB presets are available that would enhance the visuals and run on my rig without crippling my perfomance (as I have a really good blance of performance and quality right now and a stable frame rate). Please feel free to drop comments below about the best one you have experienced. My rig is:-

intel i5 - 2500k (stock)
Zotac/Nvidia GTX 560 ti 2gb (stock)
8gb Crucial Ballistix "sports" RAM
1tb Seagate Barracuda HDD

Many thanks for reading and any input welcomed.
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Показані коментарі 14 із 4
Enb serie seem having little proble, each preset don't work in the same way for all, depending of more factor, and they have some note they say they have bug in it since the last patch, other people talk of enb too there :
http://steamcommunity.com/app/72850/discussions/0/846945955343319464/

and there:

http://steamcommunity.com/app/72850/discussions/0/846945955349092966/
Автор останньої редакції: Daniel; 23 лют. 2013 о 19:34
Actually, Daniel, to be fair, I have looked around at the web and only seen a few presets that are over saturated and not particularly nice. I won't name them as it's my opinion and my taste. I was looking for someone who has a similar rig to say - "hey, man, I use this one and I get quite nice results on a similar rig to yours". Also some of the mods I use, in particular "Realistic Lighting Overhaul" will be particularly troublesome for the ENB package.

Lastly, with the settings I have set up using the Nvidia control panel, some of the ENB features may not work. I tried one and I got something particularly nasty and it played merry hell with my visuals - blue colour wash over everything and the shadows/textures were going box of frogs crazy.

Don't get me wrong, I'm not looking for someone to do the work for me, but if someone does have a similar rig to mine, has followed the Bethesda Recommended Nvidia official tweak guide and then uses ENB on top of that and still gets a stable and reliable frame rate then an idea of which package they use would be pretty helpful.
i like messing around with enb's , currently i'm using 0.149 and 0.152 , you can enable supersampling in nvidia cp ,and the enb .ini , turn off aa af in the games options , use edge detectaa in the enb .ini , using a warm pallette from skyrealism , looks good i can still gett fps in the 40's with my tired old rig @ 1650x1080

here's a copy of the enb.ini i'm using , you will probably have to tweak it some for your setup ,

// SkyrimEnhancedShadersFX 2.0 Preview - PureENB - Full SSAO - for ENBseries v0.149
// February 13, 2013
// http://www.enbdev.com/mod_tesskyrim_v0149.htm
// http://skyrimnexus.com/downloads/file.php?id=822


[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=


[GLOBAL]
AdditionalConfigFile=
UseEffect=true


[FIX]
ForceSingleCoreCPU=false
IgnoreThreadManagement=false
IgnoreThreadPriority=false
AntiBSOD=true
FixGameBugs=true
FixParallaxBugs=false
ForceFakeVideocard=false
IgnoreLoadingScreen=false
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=false
FixTintGamma=true


[GAME]
SpeedHack=true


[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0


[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0


[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//*
KeyShowFPS=106
//insert
KeyScreenshot=45


[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
SkipShaderOptimization=false


[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=false
UseOriginalObjectsProcessing=false
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=true
EnableReflection=true
EnableImageBasedLighting=true


[BLOOM]
Quality=0
AmountDay=0.2
AmountNight=0.2
AmountInteriorDay=0.2
AmountInteriorNight=0.25
BlueShiftAmountDay=0.0
BlueShiftAmountNight=0.0
BlueShiftAmountInteriorDay=0.0
BlueShiftAmountInteriorNight=0.0
ContrastDay=2.5
ContrastNight=1.5
ContrastInteriorDay=2.0
ContrastInteriorNight=2.0



[CAMERAFX]
LenzReflectionIntensityDay=1.6
LenzReflectionIntensityNight=2.75
LenzReflectionIntensityInteriorDay=2.0
LenzReflectionIntensityInteriorNight=2.0
LenzReflectionPowerDay=1.25
LenzReflectionPowerNight=1.0
LenzReflectionPowerInteriorDay=1.25
LenzReflectionPowerInteriorNight=1.0



[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=false
SamplingQuality=0
SamplingRange=0.4
FadeFogRangeDay=10.0
FadeFogRangeNight=10.0
FadeFogRangeInteriorDay=10.0
FadeFogRangeInteriorNight=10.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=0
AOType=0
AOAmount=1.0
AOAmountInterior=1.0
ILAmount=1.75
ILAmountInterior=1.75
AOIntensity=1.25
AOIntensityInterior=1.25
AOMixingType=3
AOMixingTypeInterior=3
FilterType=3
SamplingPrecision=1


[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.65
DetectorLevelNight=0.18
DetectorLevelCurve=0.5
DetectorOldVersion=false


[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.2
AdaptationTime=0.55
AdaptationMin=0.1
AdaptationMax=40.0
AdaptationMinMultiplier=2.0
AdaptationMaxMultiplier=2.0


[ENVIRONMENT]
DirectLightingIntensityDay=1.6
DirectLightingCurveDay=0.910001
DirectLightingDesaturationDay=0.5

AmbientLightingIntensityDay=1.4
AmbientLightingCurveDay=0.75
AmbientLightingDesaturationDay=0.0

PointLightingIntensityDay=1.0
PointLightingCurveDay=1.1
PointLightingDesaturationDay=0.25

SpecularAmountMultiplierDay=1.5
SpecularPowerMultiplierDay=1.25
SpecularFromLightDay=0.0

DirectLightingIntensityNight=1.02
DirectLightingCurveNight=1.06
DirectLightingDesaturationNight=0.75

AmbientLightingIntensityNight=0.7
AmbientLightingCurveNight=1.05
AmbientLightingDesaturationNight=0.85

PointLightingIntensityNight=0.9
PointLightingCurveNight=1.0
PointLightingDesaturationNight=0.5

SpecularAmountMultiplierNight=1.25
SpecularPowerMultiplierNight=1.5
SpecularFromLightNight=0.25

DirectLightingIntensityInteriorDay=2.629998
DirectLightingCurveInteriorDay=1.689999
DirectLightingDesaturationInteriorDay=0.2

DirectLightingIntensityInteriorNight=2.209999
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationInteriorNight=0.3

AmbientLightingIntensityInteriorDay=1.08
AmbientLightingCurveInteriorDay=0.55
AmbientLightingDesaturationInteriorDay=0.2

AmbientLightingIntensityInteriorNight=0.96
AmbientLightingCurveInteriorNight=0.3
AmbientLightingDesaturationInteriorNight=0.4

PointLightingIntensityInteriorDay=1.0
PointLightingCurveInteriorDay=1.0
PointLightingDesaturationInteriorDay=0.1

PointLightingIntensityInteriorNight=1.0
PointLightingCurveInteriorNight=0.8
PointLightingDesaturationInteriorNight=0.3

SpecularAmountMultiplierInteriorDay=1.25
SpecularAmountMultiplierInteriorNight=1.25
SpecularPowerMultiplierInteriorDay=1.5
SpecularPowerMultiplierInteriorNight=1.5
SpecularFromLightInteriorDay=0.1
SpecularFromLightInteriorNight=0.1

FogColorMultiplierDay=0.55
FogColorCurveDay=0.45

FogColorMultiplierNight=0.65
FogColorCurveNight=1.2

FogColorMultiplierInteriorDay=0.8
FogColorCurveInteriorDay=0.8

FogColorMultiplierInteriorNight=0.35
FogColorCurveInteriorNight=0.8

ColorPowDay=1.0
ColorPowNight=1.0

ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0


[SKY]
Enable=true
DisableWrongSkyMath=true

GradientIntensityDay=1.6
GradientIntensityInteriorDay=1.5

GradientDesaturationDay=0.5
GradientDesaturationInteriorDay=0.7

GradientIntensityNight=0.8
GradientIntensityInteriorNight=0.8

GradientDesaturationNight=0.4
GradientDesaturationInteriorNight=0.4

GradientTopIntensityDay=1.5
GradientTopIntensityInteriorDay=1.6
GradientTopCurveDay=1.3
GradientTopCurveInteriorDay=1.4

GradientMiddleIntensityDay=1.4
GradientMiddleIntensityInteriorDay=1.4
GradientMiddleCurveDay=1.2
GradientMiddleCurveInteriorDay=1.3

GradientHorizonIntensityDay=1.25
GradientHorizonIntensityInteriorDay=1.2
GradientHorizonCurveDay=1.0
GradientHorizonCurveInteriorDay=1.0

GradientTopIntensityNight=1.3
GradientTopIntensityInteriorNight=1.3
GradientTopCurveNight=1.4
GradientTopCurveInteriorNight=1.4

GradientMiddleIntensityNight=1.1
GradientMiddleIntensityInteriorNight=1.1
GradientMiddleCurveNight=1.4
GradientMiddleCurveInteriorNight=1.4

GradientHorizonIntensityNight=0.9
GradientHorizonIntensityInteriorNight=0.9
GradientHorizonCurveNight=1.3
GradientHorizonCurveInteriorNight=1.3

AuroraBorealisIntensity=0.3
AuroraBorealisCurve=0.3

CloudsIntensityDay=1.4
CloudsCurveDay=1.0
CloudsDesaturationDay=0.1

CloudsIntensityNight=0.6
CloudsCurveNight=1.5
CloudsDesaturationNight=0.2

CloudsIntensityInterior=1.0
CloudsCurveInterior=1.0
CloudsDesaturationInterior=0.0

SunIntensity=1.53
SunDesaturation=0.2
SunCoronaIntensity=1.2
SunCoronaCurve=1.0
SunCoronaDesaturation=0.2

MoonIntensity=0.75
MoonCurve=0.9
MoonDesaturation=0.6

StarsIntensity=0.7
StarsCurve=0.9

CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0

CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0



[OBJECT]
SubSurfaceScatteringMultiplierDay=0.6
SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringMultiplierNight=0.6
SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=0.6
SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=0.6
SubSurfaceScatteringPowerInteriorNight=1.0

[VEGETATION]
SubSurfaceScatteringMultiplierDay=0.5
SubSurfaceScatteringPowerDay=1.38

SubSurfaceScatteringMultiplierNight=0.4
SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=0.25
SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=0.4
SubSurfaceScatteringPowerInteriorNight=1.0


[LIGHTSPRITE]
IntensityDay=1.27
CurveDay=1.0

IntensityNight=0.35
CurveNight=1.0

IntensityInteriorDay=1.0
CurveInteriorDay=1.0

IntensityInteriorNight=1.0
CurveInteriorNight=1.0


[WINDOWLIGHT]

IntensityDay=0.75
CurveDay=0.5

IntensityNight=0.5
CurveNight=0.5

IntensityInteriorDay=1.1
CurveInteriorDay=0.51

IntensityInteriorNight=0.1
CurveInteriorNight=0.75


[VOLUMETRICFOG]
IntensityDay=1.0
CurveDay=0.6
LightingInfluenceDay=0.5

IntensityNight=0.4
CurveNight=1.0
LightingInfluenceNight=1.0

IntensityInteriorDay=0.4
CurveInteriorDay=1.0
LightingInfluenceInteriorDay=1.0

IntensityInteriorNight=0.4
CurveInteriorNight=1.0
LightingInfluenceInteriorNight=1.0


[FIRE]
IntensityDay=1.25
CurveDay=1.1

IntensityNight=1.25
CurveNight=1.25

IntensityInteriorDay=1.25
IntensityInteriorNight=1.25

CurveInteriorDay=1.1
CurveInteriorNight=1.25


[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.0


[SHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=0
UseBilateralShadowFilter=true
UseShadowFilter=true
ShadowFilterQuality=0
ShadowBlurRange=2.15


[RAYS]
SunRaysMultiplier=0.25


[DEPTHOFFIELD]
FadeTime=0.65


[SKYLIGHTING]
FilterQuality=1
AmbientMinLevel=0.5
Quality=1


[REFLECTION]
Quality=1
FilterQuality=1
FilterBluriness=0.35
SizeScale=0.75
SourceTexturesScale=0.75
Amount=1.0
Power=1.5
GlosinessMin=0.08
GlosinessMax=0.16
EnableDenoiser=false
DenoiserType=0
EnableSupersampling=true
ExteriorEnable=false
InteriorEnable=false


[ANTIALIASING]
EnableEdgeAA=true


[PARTICLE]
IntensityDay=1.2
LightingInfluenceDay=1.5

IntensityNight=0.4
LightingInfluenceNight=0.8

IntensityInteriorDay=1.2
LightingInfluenceInteriorDay=1.5

IntensityInteriorNight=0.5
LightingInfluenceInteriorNight=1.0



[IMAGEBASEDLIGHTING]
AdditiveAmountDay=0.05
AdditiveAmountNight=0.05
MultiplicativeAmountDay=0.05
MultiplicativeAmountNight=0.0
ReflectiveAmountDay=0.1
ReflectiveAmountNight=0.1
Thanks Pike, that's a little more than I expected but, certainly along the lines of what I am looking for. I run at 1920x1080 and use the Nvidia control panel for all AA and AF settings. The ini tweaks you suggest are definitely worth a look. I have found that somem of the presets I have downloaded are far too washed out though but, I hadn't done extensive ini modifications as you suggested. Will use the wrapper version as AVG thinks the injector version is a virus.
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Показані коментарі 14 із 4
На сторінку: 1530 50

Опубліковано: 23 лют. 2013 о 9:18
Дописів: 4