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That should do it :) Only way you need to unpack any of the archives is if you consistently get string errors on loading, or similar.
SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, HearthFires.bsa, Dawnguard.bsa, Dragonborn.bsa
I've had no trouble, although it only seems to like to use one DLC at a time.
If you can't find your .ini file just use the search function in your Start Menu. Sorry if I am repeating stuff you know, but I prefer to find step by step descriptions that assume I know nothing than to find ones that skip the things that are basic to someone who already knows!
If I might ask in regards to building functioning bookshelves, I've been following youtube tutorials. I've got the components set up and linked but I test out the funciton and got 2 results. The first time the shelf told me could place 0 books when it was empty. I fiddled around and now I'm getting the activation message but not the trigger. Any idea how to fix this? I appreciate any help I can get.
SOLVED...thank you.
Maybe you can transfer the older content to the new save file by opening the older file as well as the newer file and setting the newer save as the active file. I managed to do this before, but don't remember exactly what I did anymore. Still a noob on CK, relatively speaking.
@frogprincess_q4, I'll let you know if I figure that mess out. There has to be something I'm missing from the tutorials.
How do I mark all the items in my mod to non-stealing mode?
SOLVED...thank you.
The non-stealing mode? I assume you mean that your items don't have the right ownership settings?
Another issue I would like to address is getting dummy items to actually show up in game. I have a dummy book positioned, it's in mid-air to account for size differentials, the list is selected but nothing shows up. Any one know what I'm missing, or suggestions to try?