mountrye Feb 14, 2013 @ 8:00am
What's next after the main quest?
Okay, I'm back home from Sovngarde, and wondering if I should continue my first game or start over with a new character (apart from playing with the CK on the side). I know that's mainly a matter of taste, but would like to hear some perspectives from people who have been there and done that.

Nicely done climax and lysis, by the way. Spectacular and satisfying without being too dragged out. Some other games (particularly in the past) have been too focused on game-play fighting and build-up and rather weak on pay-offs (what one might call The TV Series Syndrome, but that's a digression), but I think I'm now in a place where I can now say thanks to Beth for an overall great experience in spite of a few minor warts here and there.
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~Ren~ Feb 14, 2013 @ 8:07am 
If you own the DLC's start there if you haven't already completed them.

Maybe start a new character, that's what I did and the second game is just as enjoyable as my first and I got an added bonus, the Dragonborn DLC was released not long after starting it.

That's the beauty of this game, you can play anyway you want :D
illgib Feb 14, 2013 @ 8:46am 
You know, there are somethings called "side quests" that effectively made the rest 80% of the vanilla game :) And are very funny and well made, much more of the main quest, believe me;) You still have so many work on Slyrim before going on the dlcs. Dark Brotherhood, Thief guild, Mage guild, Stormcloak or Imperial guards, and in every city you can find someone that give you some task. Enjoy an open world and don't stop after the end title roll.
mountrye Feb 14, 2013 @ 9:43am 
I haven't got any of the DLCs yet, as I wanted to experience the base game as originally intended first. I've also taken good time to do this, resisting temptations like cheats and walkthroughs as, to my temper, it would being a bit like fast-forwarding through a movie or watching the end first. This also means I've already done a lot of stuff that I now know to be side quests -- most of the Mage Guild stuff which appealed to me, and Companions stuff which I felt nudged into by the game, and more.

Reading your advice and thinking a bit about it, I think I'm now leaning towards starting over with a different character. I did my first play-through mainly as a "goodie". So I think I will now try being a "baddie" and join the Dark Brotherhood (which I exterminated in my present game), Thieves' Guild, kill Paarturnax, and all the other things I decided against first time around.

Speaking against this is that I'm a bit loath to go through the early phases. The game only really got going for me when my character did get a little bit of strength and choices getting a bit richer; but with my found knowledge I think I can go through Helgen and Bleak Falls Barrow fairly quickly and then start enjoying my new game. So... heaving in a deep breath and clenching my teeth to brazen myself against the repitition in the early game, I think I'll say goodbye to Bork the Nord for now, and enter a darker mind.

Anyway, I can always change my mind and reload Bork or install DLCs.

Thanks for your input, guys :)
Yo! It's Pat O'Neal. Feb 14, 2013 @ 9:49am 
I don't understand how you could even complete the main quest without dabbling with minor quests. I usually finish the main quest around level 35 and typically, my character is so powerful the final boss is usually a let-down. Anyway, you've only played like 10% of the game and that's just the vanilla. You have all the factions, guils, and don't forget those radiant quests.
aturqoise Feb 14, 2013 @ 9:50am 
For my present play through I didn't turn in the dragonstone until I was lvl 30. I was able to get stronger as an archer before having to deal with dragons.
mountrye Feb 14, 2013 @ 9:59am 
Originally posted by martusfine:
I don't understand how you could even complete the main quest without dabbling with minor quests.

Oh, I certainly haven't. If I made that impression, I've expressed myself badly. I think I've done A LOT of the minor quests and taken my character to level 61 before facing Aldy in the the final battle. But I'm sure there's still more than what I've already done. This game just seems huge.
Mad-Bad-Mitch Feb 14, 2013 @ 10:07am 
Originally posted by mountrye:
I haven't got any of the DLCs yet, as I wanted to experience the base game as originally intended first.

The game was originally intended with all the dlc content but bethesda make more money by selling you half a game then charging another £15 for each 10% more.
Big Chief Devil Hawk Fireball Feb 14, 2013 @ 10:13am 
Originally posted by Mad-Bad-Mitch:
Originally posted by mountrye:
I haven't got any of the DLCs yet, as I wanted to experience the base game as originally intended first.

The game was originally intended with all the dlc content but bethesda make more money by selling you half a game then charging another £15 for each 10% more.

Seven months between the release of the main game and Dawnguard, and another six between Dawnguard and Dragonborn. Exactly the right amount of time to develop them.

So what evidence do you have to back up your "DLC is really just content cut from the main game to make more money" cliché?
mountrye Feb 14, 2013 @ 10:16am 
Originally posted by aturqoise:
For my present play through I didn't turn in the dragonstone until I was lvl 30. I was able to get stronger as an archer before having to deal with dragons.

Good idea. Though I didn't find the first dragon encounter very hard, only time-consuming, even if I did it early on. If I remember correctly, the first dragon is encountered at that tower west of Whiterun, so that one can always hide for a bit in the tower and build up health; while opponents' health never rebuilds during battles (except those using potions, but I haven't seen any dragon doing that).
Mad-Bad-Mitch Feb 14, 2013 @ 10:16am 
Originally posted by Melvin, the Lord of Darkness:
Originally posted by Mad-Bad-Mitch:

The game was originally intended with all the dlc content but bethesda make more money by selling you half a game then charging another £15 for each 10% more.

Seven months between the release of the main game and Dawnguard, and another six between Dawnguard and Dragonborn. Exactly the right amount of time to develop them.

So what evidence do you have to back up your "DLC is really just content cut from the main game to make more money" cliché?

Quit easy. First i didnt say they had wrote it all, i said it was better for them to sell the game in parts. Go look on youtube for a vid with todd about the day they threw around ideas for the game. Its one of his first interviews and in that the showed the building of the houses in hearthfire and wolf perks, the ideas were there before the game was published so they had already decided to cut stuff out for dlc
Big Chief Devil Hawk Fireball Feb 14, 2013 @ 10:19am 
Originally posted by mountrye:
Originally posted by aturqoise:
For my present play through I didn't turn in the dragonstone until I was lvl 30. I was able to get stronger as an archer before having to deal with dragons.

Good idea. Though I didn't find the first dragon encounter very hard, only time-consuming, even if I did it early on. If I remember correctly, the first dragon is encountered at that tower west of Whiterun, so that one can always hide for a bit in the tower and build up health; while opponents' health never rebuilds during battles (except those using potions, but I haven't seen any dragon doing that).

The problem with that is that enemies will become stronger. On my second playthrough, I used the Ohgma Infinium bug, got to level 81. The fortress Odahviing takes you to? Every enemy there was a Draugr Deathlord equipped with Ebony weapons.
Big Chief Devil Hawk Fireball Feb 14, 2013 @ 10:24am 
Originally posted by Mad-Bad-Mitch:
Originally posted by Melvin, the Lord of Darkness:

Seven months between the release of the main game and Dawnguard, and another six between Dawnguard and Dragonborn. Exactly the right amount of time to develop them.

So what evidence do you have to back up your "DLC is really just content cut from the main game to make more money" cliché?

Quit easy. First i didnt say they had wrote it all, i said it was better for them to sell the game in parts. Go look on youtube for a vid with todd about the day they threw around ideas for the game. Its one of his first interviews and in that the showed the building of the houses in hearthfire and wolf perks, the ideas were there before the game was published so they had already decided to cut stuff out for dlc

But that doesn't prove the DLC packs were already made. It just proves that some content was dummied out[tvtropes.org] of the game, then they decided to bring it back when they were making the DLC, which is far from uncommon.

So I ask again: How can you prove the DLC was just content cut from the main game? Since you did say "The game was originally intended with all the dlc content."
mountrye Feb 14, 2013 @ 10:28am 
Originally posted by Melvin, the Lord of Darkness:
Originally posted by mountrye:

Good idea. Though I didn't find the first dragon encounter very hard, only time-consuming, even if I did it early on. If I remember correctly, the first dragon is encountered at that tower west of Whiterun, so that one can always hide for a bit in the tower and build up health; while opponents' health never rebuilds during battles (except those using potions, but I haven't seen any dragon doing that).

The problem with that is that enemies will become stronger. On my second playthrough, I used the Ohgma Infinium bug, got to level 81. The fortress Odahviing takes you to? Every enemy there was a Draugr Deathlord equipped with Ebony weapons.

But I think that just means that the game adjusts the strength of some enemies according to the players' level/strength, no matter how you got there. Or did I get that wrong?
Mad-Bad-Mitch Feb 14, 2013 @ 10:29am 
Originally posted by Melvin, the Lord of Darkness:
Originally posted by Mad-Bad-Mitch:

Quit easy. First i didnt say they had wrote it all, i said it was better for them to sell the game in parts. Go look on youtube for a vid with todd about the day they threw around ideas for the game. Its one of his first interviews and in that the showed the building of the houses in hearthfire and wolf perks, the ideas were there before the game was published so they had already decided to cut stuff out for dlc

But that doesn't prove the DLC packs were already made. It just proves that some content was dummied out[tvtropes.org] of the game, then they decided to bring it back when they were making the DLC, which is far from uncommon.

So I ask again: How can you prove the DLC was just content cut from the main game? Since you did say "The game was originally intended with all the dlc content."

And AGAIN i never said in any place the dlc was already made. I said it was better for them to sell you 50% of a game then charge you more for every 10% more than sell you the whole game in one go. Which of your two brain cells cant grasp what im saying?
mountrye Feb 14, 2013 @ 10:37am 
Originally posted by Mad-Bad-Mitch:
I said it was better for them to sell you 50% of a game then charge you more for every 10% more than sell you the whole game in one go.

Well, I think there could well be some truth to what you say, although I'm sure Bethesda would prefer to put it in another way: That they were already working on DLC content at the same time as the main game.

Anyway, I don't have any special insight into Beth's internal working processes, so all I can do is evaluating whether I think the released main game is worth the money or not, no matter how it came about. My opinion is that it is. I've certainly spent as much money on other games with less content in them.
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Date Posted: Feb 14, 2013 @ 8:00am
Posts: 23