The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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miles- Dec 21, 2012 @ 12:14am
skyrim requiem
does anyone use this mod? if so any tips or doing well? i can't get through a single dungeon without getting one shotted... i made a new character and starting doing smithing and alchemy first before i try and adventure.
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Showing 1-8 of 8 comments
jjb-54 Dec 21, 2012 @ 9:23am 
Link ... since some may well not be aware of this MOD .. IE: me... :) So we have a better understanding of what you are talking about?
miles- Dec 21, 2012 @ 7:25pm 
Priton Nov 16, 2013 @ 9:08am 
first start leveling at bandits and wolfs and later go with the right weaopons against drauger or spells :D

with lvl 10-15 you can clear the first dugeon of mainquest
Dr. Shocks DO - Sen = a / a+ c Nov 16, 2013 @ 9:11am 
I hear Requiem is very hard in the early levels; just something you have to live with and "grind" on some lower enemies until you bring your level up.

Skyrim Redone [SkyRe] also has a similar module [Encounter zones], but since SkyRe is moduler, you don't have to use/install it.
Priton Nov 16, 2013 @ 9:30am 
waht is harder redone or requiem ?
Dr. Shocks DO - Sen = a / a+ c Nov 16, 2013 @ 10:13am 
Don't know; but SkyRe is more modular [you can pick and choose which parts of SKyRe to use.]

I would guess Requiem is harder, since it's a "All or Nothing" mod [from what I have seen; yet again I have never used requiem, I do use SkyRe].
Last edited by Dr. Shocks DO - Sen = a / a+ c; Nov 16, 2013 @ 10:14am
Paul Feb 24 @ 12:12pm 
Originally posted by miles-:

good luck.. :s
Я даже там зарегаться не могу, скиньте кто нибудь или мыльцо с паролем от той ♥♥♥♥♥♥♥♥и мне только Реквием скачать! Или скиньте норм сайт(хотя бы с нормальной регистрацией)
Kaasahthur Feb 24 @ 12:36pm 
Requiem is more customizable in the MCM menu actually. It is very difficult at early stages. Alchemy and smithing aren't possible without the first perk points. Same for enchanting I believe. You can be disarmed and your bow can break and it happens a lot early on. Your carry weight is shifted(as a wood elf I have 85)you literally move like a snail in heavy armor until you get perked. BUT that's the way it's made to be. It's made as a role-play mod for realism. Heavy armor even has a battle mage branch now. They basically kind of take a "This new adventurer wouldn't be able to take a troll right from the start, but with experience he can kill a dragon" aspect with it. There are tiers of enemies. Dragons and vampires I know are best left alone and until at least 20s or 30s depending on experience level. I may not be making any sense but just imagine the perfect realism roleplay mod and that's Requiem!
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Date Posted: Dec 21, 2012 @ 12:14am
Posts: 8