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I also only did the thieves questline once to get the trophies - their questline gets really old, really fast when you have to do five missions per town to restore the guild (boorrrriiinnnggg), plus working for them means you usually have to end up stealing from you're friends - at least with the brotherhood you almost never kill anyone you know (I usually kill the dark brotherhood and the vampires too, but every once in a while I'll give in to temptation and have a character join the dark side - playing the dark brotherhood and the vampires can be fun and challenging).
Speaking of not killing people you know, I never do the Beothiah quest either - I just kill all of the followers instead. That quest and also most of the "evil" daedric quests I just ignore - I guess I (usually) just prefer to play the hero (at least as much as one can in this game - sometimes you're forced to be the bad guy if you want a questline to progress - oh well).
Not all the Daedric Princes are inherently evil. Sheogorath's quest concerns healing the madness of a centuries-dead emperor. Azura's quest involves stopping a group of necromancers from feeding a bunch of people's souls into her Star, then stopping the guy inside the Star from eating the souls. Sanguine? Drinking contest and a scavenger hunt. Meridia's involves stopping a necromancer.
So, yeah, not all of them are evil. Most of them are, though, especially Molag Bal.
As for Paarthurnax, even he admits that no, he can't be trusted, and he has to take great pains to make sure he doesn't succumb to his nature as a dragon and go insane, and that the Blades wanting to kill him is entirely justified.
Dude, did Radiant Quests kill your family or something? I can't think of any reason to want to heap that much hate on simple sidequests.
They might as well have. The biggest part of Elder Scrolls is the side quests, and radiant quests are abominations. For every ten of them, there could be one actually good side quest instead. It wouldn't be so bad if they were completely optional and unrelated to everything with their only purpose being to make a little gold. That'd be fine. No, they're necessary to access some real side quests. They're horrible. They're just grindy and in the way and will get nothing but resentment from me.
Really? Which regular quests require a radiant quest?
I'll answer that for you, none of them. Meridia's quest is the closest any sidequest comes to requiring a radiant quest, but it turns out the beacon can be found in ANY boss chest in the game, thus it can be started or continued though any side quest.
Seriously, though, chill out, no one is forcing you to do Radiant Quests, and they didn't take away any side quests in order to place an automatic quest generator in.
When it comes to refusing to do a quest, I have yet to complete the Blood on the Ice quest. The glitches strewn throughout it have frustrated me to no end, and so I have given up on ever completing it.
I've seen and done pretty much every quest, with exception to radiant quests, out there in Skyrim. In general, I'd say they're all pretty darn good.
The one in Morthal where you bring this Mage back and he is trapped in the cage then you need to kill him. Not good. I found that one reprehensible.
Another one was the entire Dark Brotherhood quest line. In one instance you are to kill the new bride of some guy just to give him a message. Didn't sit well with me. I have not done the Dark Brotherhood since. My personal feeling is that the guys who wrote this are suffering from some serious moral deficiency in their character.
The rest of the game is good otherwise I would no longer play it if the entire game had way more of these kind of quests.
i did do azura and meridias quests. as for sanguine? he treats you like a plaything by making you run everywhere. so i diddnt do his.
Yes, there is a MOD that can be downloaded that will keep one from bowing to the Blades wish to kill Paarthumax. Unfortunately for me this MOD came out too late because the game had already killed Paarthumax without any input from me. The only way I found out that he was dead, was when I made one of my routine fast travel visit to the Greybeards and at the time I was too far gone with other quest lines to satrt over again. The Greybeards basically tossed me out for killing him, I fast travel to Paarthumax perching site just to confirm that he was dead, lo and behold he was no more, just bones in the snow. Don't asked me how it happened, all I know is that the game killed him. The Devs strike unseen