Алькатрас 25. Mai 2013 um 4:03 Uhr
Creation Kit
I lauch Craton Kit. When i load master file Skyrim it is okay , but when I load master file Dawnguard , Creation Kit crashes. What may be wrong.
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[KL] Master Dan [StormCats] 25. Mai 2013 um 4:48 Uhr 
A good friend taught me this simple fact, BEFORE I got into the jam you are in, I'm very lucky and eternally grateful to her..

So: Check that this line of code appears in your Skyrim Editor file. Follow my instructions to the letter and you will have it working in no time :)

I want you to go through this file path to get to your Skyrim Editor file..
(NOT the Skyrim EditorPrefs, just a file, as an image of a gear and pen on it, called 'Skyrim Editor')..

Go to your computer, click C:\ Program files\ Steam\ Steamapps\ Common\ Skyrim.

In the Skyrim folder, look for 'SKYRIM EDITOR'.
Click this note pad file and you will see a massive list of code...the 1st category says 'General'. At the bottom of the General category, I want you to click in the space you see below the last code line, and add this case sensitive line Letter for Letter:

bAllowMultipleMasterLoads=1

no spaces, and make sure you don't miss the capital letters...there should be a space between that line you added and the next category title, '[Audio]' like there was a space before..

NEXT:

In that Skyrim Editor file, I want you to look for the [Archive] Category. (All the way down near bottom, it is there, dont worry).

Check that the bottom line says:

SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa

This allows mod (featuring DLC content) plug in files to be loaded. Without this code, Creation kit won't load the respective files. Again, once you have typed this last line in, make sure there's a space (line) before the [sound] category, and SAVE the ammendment. Please ensure there are spaces between the hyphon after 'Skyrim', and spaces after the commas between bsa codes, full stops before the words 'bsa', and capital letters are typed correctly.....ok? The line finishes with NO full stop...good luck :)
Zuletzt bearbeitet von [KL] Master Dan [StormCats]; 8. Jan. um 12:25 Uhr
Алькатрас 25. Mai 2013 um 8:41 Uhr 
Holy ♥♥♥♥ it worked. You helped me- Are you a programmer or one ot the developers of that Creation Kit. Anyway thank you a lot!!!!!
[KL] Master Dan [StormCats] 25. Mai 2013 um 10:05 Uhr 
hehe, we all had to do this, it's something that is just missing from the file :)

Good luck in your Creations!
Алькатрас 26. Mai 2013 um 6:37 Uhr 
Listen , pal- You helped me once what about helping for the second time-. Any ideas about somehow changing the rate of fire of a crossbow- The problem is , that i have a 3d model of a rifle -have animation but there is some problem with inserting it into the game. There should be at least 30 bullets in a charger. How to do that. Should Papyrus be involved
J3X 26. Mai 2013 um 7:38 Uhr 
Ursprünglich geschrieben von aG.Алькатрас:
Listen , pal- You helped me once what about helping for the second time-. Any ideas about somehow changing the rate of fire of a crossbow- The problem is , that i have a 3d model of a rifle -have animation but there is some problem with inserting it into the game. There should be at least 30 bullets in a charger. How to do that. Should Papyrus be involved
Take a look at the scripts from my Automatic Crossbow mod.
Алькатрас 26. Mai 2013 um 8:08 Uhr 
tack så mycket!
Алькатрас 26. Mai 2013 um 8:37 Uhr 
Men hur skrev du scripter. Med Papyrus eller.
J3X 26. Mai 2013 um 9:10 Uhr 
Ursprünglich geschrieben von aG.Алькатрас:
Men hur skrev du scripter. Med Papyrus eller.
Yes.
I have included some instructions on how to, without any knowledge of scripting, use the included scripts with a crossbow to make it work like an automatic or semi automatic rifle thingy.
Алькатрас 26. Mai 2013 um 13:34 Uhr 
And what about converting max. models into nif. ones. As far as I know , there is no plugin. I have 3ds Max 2014
J3X 27. Mai 2013 um 1:20 Uhr 
I think there is a plugin for it, do some more Googling on the subject. I do not use 3D max so I have no idea.
[KL] Master Dan [StormCats] 27. Mai 2013 um 7:59 Uhr 
Try downloading Blender, as you will find that is a popular 3D Moddler compatible with Nifskope...if you really can't continue from there...Blender is really good too.

A lot of the Tutorials use Blender also :)
Airianna 7. Jan. um 21:08 Uhr 
A simple thank you for informing of the answer.
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