Kinnikki 2013년 4월 29일 오전 8시 44분
Skyrim too MUCH money
Hey all you awesome modders. I have put some serious hours into Skyrim and as far as I'm concerned, there is no game that can touch it. BUT FOR.. Skyrim has too much money. How about one (or two or three...) of you serious modders making us a mod that consists of something/s that everyone will REALLY want at a HUGE PRICE, so that when you have played so many hours, you don't lose interest because "there is no point in searching, looting etc."? I fancy a couple of SERIOUS EXPENSIVE castles or houses that you can "build yourself" to your own design but EXPENSIVE. Anyone else need more things to spend their hard-earned loot on?
Kinnikki님이 마지막으로 수정; 2013년 4월 29일 오전 8시 45분
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Pieni Mursu 2013년 4월 29일 오전 8시 49분
Scroll down to the Gameplay - Economy section (330). Should have what you're looking for.
Pieni Mursu님이 마지막으로 수정; 2013년 4월 29일 오전 8시 51분
Daniel 2013년 4월 29일 오후 12시 08분 
yes, it's true skyrim have too much money, one time i have wanted to make one with the gold, silver, copper and other different coin and make other coin for different city and one for the imperial and one for the other group and something funny for the thief, and in other mods i have wanted to make one with all the different money they exist on the planet, (the real planet), (our planet), (in the reality), anyway, but finally i miss always time so i put all this into garbage...,

making mod ask big time and it's more month of work for a good one, but i know, iknow, the people don't want to know how a mod are making they want a mod Ha Ha Ha..., but it's true, having a good economical system can be funny...
Kinnikki 2013년 5월 1일 오전 7시 52분 
Pieni Mursu님이 먼저 게시:
Scroll down to the Gameplay - Economy section (330). Should have what you're looking for.
Thank you so very much. I enjoy Skyrim immensely but at level 79 with literally hundreds of thousands coin and having bought every, horse, weapon, house, Hearthfire included and also with the seriously most expensive enchanted stuff lying in the hundreds in my houses, it can tend to lose it's fun. I am going to start from the beginning (again) with every mod that makes gaining coin and treasure difficult, active. Thanks for the help. Greatly appreciated.
mcbarker69 2013년 5월 2일 오전 2시 13분 
Same problem. It seems the only time when you really need money for decent equipment, training, etc., it's hard to come by (at the beginning of the game, when you can't carry much, and merchants don't pay much for your loot, or don't have enough capital to buy all of your stuff),

I'm close to level 80, and have a couple of million stashed in chests. Seems as though a better balance is needed at the beginning of the game to ensure that you don't lose training opportunities due to lack of funds. A way around this might have been programming the game to allow accumulating the player's skill levels, the same way the perks are saved. The current system always frustrated me, because one's skill level always grows faster than the ability to save money.
mcbarker69님이 마지막으로 수정; 2013년 5월 2일 오전 2시 13분
Kelvy 2013년 5월 2일 오전 2시 30분 
As an imperial, one perk you have is imperial luck which means you find more loot than others, handy early on the game.
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