The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Skyrim too MUCH money
Hey all you awesome modders. I have put some serious hours into Skyrim and as far as I'm concerned, there is no game that can touch it. BUT FOR.. Skyrim has too much money. How about one (or two or three...) of you serious modders making us a mod that consists of something/s that everyone will REALLY want at a HUGE PRICE, so that when you have played so many hours, you don't lose interest because "there is no point in searching, looting etc."? I fancy a couple of SERIOUS EXPENSIVE castles or houses that you can "build yourself" to your own design but EXPENSIVE. Anyone else need more things to spend their hard-earned loot on?
Τελευταία επεξεργασία από Kinnikki; 29 Απρ 2013, 8:45
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http://www.skyrimgems.com/
Scroll down to the Gameplay - Economy section (330). Should have what you're looking for.
Τελευταία επεξεργασία από Meepus Moopus; 29 Απρ 2013, 8:51
yes, it's true skyrim have too much money, one time i have wanted to make one with the gold, silver, copper and other different coin and make other coin for different city and one for the imperial and one for the other group and something funny for the thief, and in other mods i have wanted to make one with all the different money they exist on the planet, (the real planet), (our planet), (in the reality), anyway, but finally i miss always time so i put all this into garbage...,

making mod ask big time and it's more month of work for a good one, but i know, iknow, the people don't want to know how a mod are making they want a mod Ha Ha Ha..., but it's true, having a good economical system can be funny...
Αναρτήθηκε αρχικά από Pieni Mursu:
http://www.skyrimgems.com/
Scroll down to the Gameplay - Economy section (330). Should have what you're looking for.
Thank you so very much. I enjoy Skyrim immensely but at level 79 with literally hundreds of thousands coin and having bought every, horse, weapon, house, Hearthfire included and also with the seriously most expensive enchanted stuff lying in the hundreds in my houses, it can tend to lose it's fun. I am going to start from the beginning (again) with every mod that makes gaining coin and treasure difficult, active. Thanks for the help. Greatly appreciated.
Same problem. It seems the only time when you really need money for decent equipment, training, etc., it's hard to come by (at the beginning of the game, when you can't carry much, and merchants don't pay much for your loot, or don't have enough capital to buy all of your stuff),

I'm close to level 80, and have a couple of million stashed in chests. Seems as though a better balance is needed at the beginning of the game to ensure that you don't lose training opportunities due to lack of funds. A way around this might have been programming the game to allow accumulating the player's skill levels, the same way the perks are saved. The current system always frustrated me, because one's skill level always grows faster than the ability to save money.
Τελευταία επεξεργασία από mcbarker69; 2 Μαϊ 2013, 2:13
As an imperial, one perk you have is imperial luck which means you find more loot than others, handy early on the game.
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