Charlemagne Nov 22, 2013 @ 6:59am
Heavy armor is a poor choice
When one reads the advantages of heavy vs light armor, it seems like a good tradeoff, carry more weight but be more protected. However, there is almost no difference between HA and LA of the same general level (for instance hide vs iron, elven vs dwarven, glass vs ebony), about 20 armor points which gives a net protection of 2.4%. This amounts to shaving off one hit point from a 40-hit blow your character receives. Hardly worth carrying 50 extra pounds (if weight capacity is in pounds?)
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MikuCore Nov 22, 2013 @ 7:07am 
there ia a heavy armor perk, which allows you do add your gloves/gauntlets armor points as meele damage in fist fights
Charlemagne Nov 22, 2013 @ 7:22am 
Yeah there's also a perk that makes HA weigh zero but it's waaaay up there in the tree at skill level 70.
countryraven Nov 22, 2013 @ 7:30am 
you can use the perk reflect blows or arrows... and the A or D keys more often
when using light Armor. WHEN fighting dragons if you cast an invisibility spell the moment you land and the Dragon will shoot flames at your landing ZONE knowing that's your last calculated location but since you're no longer there it gives you an opportunity to AMBUSH him.
Aergistal Nov 22, 2013 @ 12:46pm 
Originally posted by Charlemagne:
Yeah there's also a perk that makes HA weigh zero but it's waaaay up there in the tree at skill level 70.
You can activate the Steed Stone which makes it weigh 0 (equipped + all items of the same type in in the inventory) and removes any movement and detection penalties. Also adds +100 carrying capacity.

It's said that the psysical damage is capped at 80%. You can reach the protection cap with both light and heavy armor. So the difference is more significant early in the game I guess.
Trehek Nov 22, 2013 @ 1:14pm 
Originally posted by Aergistal:
It's said that the psysical damage is capped at 80%.

What armor rating is that, by the way?
MasterValkyrie Nov 22, 2013 @ 1:20pm 
Originally posted by Trehek:
Originally posted by Aergistal:
It's said that the psysical damage is capped at 80%.

What armor rating is that, by the way?
567.
rosarioluigi Nov 22, 2013 @ 1:25pm 
Originally posted by GhostLightning:
Originally posted by Trehek:

What armor rating is that, by the way?
567.


Never realized my 1600 or so armor rating was completely superfluous... sad panda
Last edited by rosarioluigi; Nov 22, 2013 @ 1:25pm
Hundr Nov 22, 2013 @ 1:42pm 
Guess it comes down to the roleplaying aspect for most. Most orcs, for example, wear their own armor which is orcish which is heavy, and Nords go with iron and steel and such, and elves tend to go light... savvy?
SuperLotus97 Nov 22, 2013 @ 1:47pm 
I'm using a mod that raises the armor cap to 1000, but it also raises the damage reduction cap to 90%
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Date Posted: Nov 22, 2013 @ 6:59am
Posts: 9